There was once a time, when there were 3 viable comps
long range poke- widow, hanzo, pharah
Deathball-brig mcree rein
And dive- tracer, genji mercy
Long range poke countered Deathball, due to much of the core of deathball not able to touch a pharah or a widow far away.
Deathball countered dive for obvious reason’s. They dive the deathball, they more brawly comp by nature wins, and since every1 is togetheryou cant dive a widow somewhere far away.
Dive counters long range poke, bcz you can dive an ana, zen or widow winning the fight since they dont have tthe mobilty to escape and are naturally seperated due to being long range snipers who dont work that well on point.
This is what I want in overwatch. Not Mei reaper mirror match ups every game