How are you determining that? Because the most picked in GM right now are Zarya, Orisa, and Doom. If you look at all ranks, it’s Zarya, Orisa, and Rein. D.Va isn’t one of the most picked. And even if you mean OWL or something then I’ve seen mostly Sigma, Rein, and Zarya in the playoffs.
because its not a balance discussion, its a fun discussion, with an honorable mention to skill based off how many time I say “and”.
I know this may sound weird, but the whole point of a game is to have fun, enjoy yourself, you know, things like that?
Like just read everything I have said in this thread… All the info is there, it’s not encoded, or deceptive, it’s simply just what people pick based off that factor, what people actually want to do and thoughts of why.
I think people just like Rien/Zarya (im only mentioning the team of cause i think the old ways shaped peoples opinion, not now o anything) cause they play well together and are fun, people played Zarya regardless of D’va now that we in 5v5.
Agreed somewhat as well, even in Masters people try to play what they want, then get frustrated and do what you said lol
but no, i was just thinking of tanks (all roles really) kits and thinking about why people keep going back to older heroes with a few sticking to new after the nerfs…
couldn’t happen but feel like design was different back then, i personally think that it was depth going both ways, enemy/ally, that was the reason.
You’d be surprised at how often Rein / D.Va was played back in the day. It was my favorite tank pairing. Shatter+Bomb was a guaranteed team wipe combo. Lots of people find Zarya boring. I like playing her to an extent, but she’s not as fun as some other tanks. She’s usually the go-to tank for DPS mains that are playing tank though.
It’s hard to beat Rein and D.Va on design. Winston is really good too. Gotta say that while Hog has his fan club, he wasn’t well designed. IMO Ram is probably the most fun tank released since the original cast. He scratches the same itch as Rein does. I know a lot of people like JQ, but I don’t really enjoy her personally.
With supports, there were only 3 at launch which is probably part of how Mercy became so popular. Personally, I gravitate towards Kiriko and she’s new.
That’s why I typically look at GM stats for balance. It’s much more likely to be what wins. But even then they have their blind spots and pick things they perceive to be strong even when they might not be.
And then how do you tell if the other 27 or so members of the roster are balanced? They are playing FoTM heroes. So you really cant tell whats balanced and whats not. The data from every single game played in QP and Comp is valid data.
Its like Polling all of 1 side of a political party to see who they are going to vote for and then go yup that person is going to win. You dont have the other side so how can you make an informed judgement
This is where we just fundamentally disagree. I don’t think that anything other than GM comp data is actually useful for primary balancing. You do need to look at say Gold and Plat to make sure you didn’t kill or blatantly overpower a hero in trying to balance them, but data in say Bronze is just not useful. QuickPlay data is not useful.