Maybe play the plethora of characters that can burn down or ignore shields?
You can’t play Widow, and keep firing at a Rein shield, on your own, hoping it will break.
But, that doesn’t mean they’re too strong. Against a lot of Heroes, and especially against semi coordinated teams, Shields melt super fast, already. It’s almost like a hot knife through butter, at times.
I wouldn’t mind Mei being a tank. Don’t love that Kinetic Grasp idea, though, because that ability is the main way Sigma stays alive when his barrier is either recharging or placed somewhere else. I think if it didn’t give him temp HP, it’d be too easily exploitable by the enemy team, who could still probably kill him before he could retract/redeploy his barrier unless he started that grasp at high HP.
I agree with you, but the problem with these forums, And even the developers by extension, is “rebalance” almost always means “nerf into the ground”
Remember when they tried “rebalance” Tanks the last time? Yeah, that lasted for about 5 seconds and then Orisa and Sigma got a bunch of their buffs taken away, after the barrier nerfs. So, instead of getting buffed in some areas, and nerfed in others, they pretty much just got straight nerfed.
That’s what “rebalance” seems to mean, in this game. Especially, for the tank and support roster, and I’m kind of sick of it.
The problem is they don’t suck since barrier explode so quickly. Focus from 2 hitscans melts it fast. And the lost insta kill potential from choosing projectile barrier buster is not worth the trade since hitscans are OP. Nerf hitscans and everything returns to normal.
Please, not more tank nerfs. I’m glad the OP double barriers are gone, but now they fall like a house of cards with lots of burst damage and flankers. Echo and Pharah are great picks to get over shields and scout ahead, tanks are easy prey for Lucio next to ledges, Mei Reaper and Tracer are nightmares for most tanks too. If you can’t get past a shield setup (with the exception of pirate ship payloads and on tough choke maps like Paris), you’re probably just too focused on choke points. Try taking the side routes and obliterate the tanks instead!
Why do people always look for the hard way to deal with it? What’s the point, what’s the knock on effects of rebalancing a dozen DPS heroes, when you can fix maybe 3 Tanks?
Just fix the damn Tanks.
End result, if Rein ends up less powerful in the meta because you creeped everything else around him, then you get the same result as just nerfing him. So just nerf him.