Balanced is fine. I think cooldown rez is not balancable. Rez as it stands is only fair on her ult. I would rather her have call with one Rez ever available in the game, than cooldown rez.
Or Rez be taken out altogether.
Teammates dying early tends to be bad in general. But you don’t want to start a fight already short a player.
Except for punishing that God tier first pick your widow got at the start of the game.
You’re saying the reward to rez requires work. That was achieved before with her ukt charge. And before invulnerability, her safety was also a big issue same as now. This not the same.as earning the ability itself. You’re arguing earning its use. And its use is therefore comparable. It’s availability is not. Time is the only factor to get Rez. It is not earned by the players good or bad play.
Then so could have making it a single charge ability without slow and cast time.
As an ability, this doesn’t align with any other hero in the game.
Her Rez numbers are the same as before. This Sr reward doesn’t consider where her rezzes are done. Only how many. It being in the ult fight is irrelevant to the Sr system.
Not inherently. Otherwise moth meta wouldn’t have been an issue. Pure numbers are not the nature of this game . Context matters.
If that happened, she was a god. Why can’t she be rewarded? Thirty seconds was not the normal Rez charge rate.
You’re biased in saying that it was somehow always the case and ignoring how hard mercy struggled to rez and live before invulnerability. I am not saying Rez isn’t hard to pull off now. I’m saying mass Rez was equally difficult.
I don’t think numbers make it more rewarding. Winning should be rewarding. And valk has a better win percentage than mass Rez. It’s more rewarding at a baseline. In terms of rez, numbers need context. Which is why cooldown rez is more consistent in value than mass Rez ever could be
I don’t think cooldown rez needs to be nerfed as it stands. I think it shouldn’t exist. But if it is, it needs to either have mercy has a base kit with 60 hps, or at 50 hps be almost instant. But that’s another matter.
My focus in this thread is that cooldown rez doesn’t fix hide and rez s core issue of rewarding Mercy for a utility that is unfair to other heroes, rewards bad play, and punishes good play.