Request: Reevaluation NONE for Texts [RESOLVED]

Create Effect, Create Beam Effect, and Create Icon all have the option "NONE" for ReEvaluation. Create HUD Text and Create In-World Text should also have the option "NONE" for ReEvaluation.

Use case: I want to loop over items and create unique text for each, but when I update the loop variable I’m using, it updates the position and content of the In-World text I created. I want it to stay the same and not re-evaluate. I plan on destroying the in-world text and recreating it when I need to update it.

This is already possible

1 Like

Yay! Thanks for informing me.

Honestly, it was a post I typed up who-knows-how-long ago and just posted it now because the forum gave me the option to and I shrugged and said “why not?”

anyway this is a nice change and will help in my game modes :slight_smile: