Continuing the discussion from Incoming PTR Changes:
We don’t have any details on what he means here, but I think this could be very interesting.
What do you think he means by this?
When I think about ways to reduce CC I think about things like:
- Flashbang no longer stuns the enemy, instead it Blinds them and make their screen go all white for 4 seconds preventing them from seeing anything
- Mei’s freeze is no longer a stun, instead it takes 2 seconds of primary fire to add a chill to them. (45 slow + 45 slow) Once chilled, chilled reduces the movement speed by 90% and the slow lasts for 2 seconds. While chilled, enemies can not use movement abilities.
- Enemies caught in Blizzard are instantly chilled and no longer frozen (stunned). Chill has the same effects as above
- Chain Hook no longer stuns the enemy and the enemy can fight back while being pulled into Hog
Again… Im not saying this is what should happen, Im just saying this is what I think about when I read “remove or reduce” CC.
What do you guys think will happen with the overload of CC in the game?