Anaâs primary, Bapâs primary, Nade, Suzu, Nanoboost. Two of which are primary fires.
Burst healing isnât the only issue though. Donât even get me started with AOE heals. Having Moira dump utility for heals was a terrible idea for the health of the game. Brig 2.0 was a horrible idea. Having high AOE heals is what caused GOATS.
We ainât talking about a normal fight, weâre talking about long range only, did you forget that. the whole point is that widow shouldnât have a way to just instantly win duel aginst their hardest counter, at their worst range, thatâs the problem, being able to suddenly pull a W when you have no right to, especially when no other character gets that privilege
âŠthis entire argument is incredibly bad now that I think about it. Iâm going to go back to my point that if a Widow is prepared to hit you at point-blank range, then itâs entirely 100 percent your fault. A fight with a Widow begins the moment you enter her sightlines. How you beat her is to out-smart her. If a Widow is hitting you point-blank consistently, it says less about the Widow and more about how little youâre thinking of your approach to her.
Iâm just going to say it: Widow is only as strong as she is because this entire community is stupid and ENJOYS being stupid.
You seem to want the game to play for you? Like H should be entirely how the game is played instead of mechanical and mental ability taking king over all else.
Widow doesnât need nerfs cause she actually takes skill, being useful as a widow takes time⊠If they removed her hook sheâd be literally useless when jumped by literally anyone.
Lol that such a dumb argument, litterally your best arguments is to outsmart widow. As in, you donât actually counter Widow the character you just try to be the better player, thatâs not how counterpicking works you dunce, how bout you spend time formulating an argument instead of getting angsty because someone didnât fold and say youâre right, and ig if the whole community is stupid then thatâll include you too now doesnât it. Unless you think youâre some Masiah who discovered the secret to countering Widow that no one else has, youâre not, and you didnât
That argument doesnât work, Tracer takes skill, doesnât mean that when sheâs op she gets to stay that way, Soujurn at launch takes skill and we all know how badly she needed a nerf.
all because a character takes skill doesnât mean that theyâre immune to nerfs or that it suddenly makes them balanced or fair
Bruh she was already nerfed in the past and her hook CD is long enough, not to mention it glitches at times cause youâll be aiming towards something and she hooks the wall instead, which is a wasted hook and sheâs vulnerable again. Seen it happen countless times to people. Oh yea and Soujourn still needs nerfs.
Which is why itâs a very common tactic for Sojourn to just shoot the enemy tank to fill up charge, then go make a quick pick. Sojourn maintains energy for 5 seconds before it starts draining, which is an eternity in this game when she can just reset that timer by tapping the enemy tank or a barrier, and with Sojournâs mobility she can get an angle on a squishy extremely quickly. So sheâs not only harassing and applying pressure to the tank, sheâs also using that to enable getting a quick pick on someone in the backline. And now that she gains 5 charge regardless of the damage she does, even a nano-boosted golden Orisa is going to let her fill up her charge quickly.
Sojourn gets her picks from the middle of her team. Widow gets her picks from way back out on her own. Widow is vulnerable to flankers, Sojourn is well protected at all times and has better mobility than Widow to boot. If Sojourn is flanking, sheâs more vulnerable, sure⊠until she powerslides back to her team, since it shrinks her hitbox, speeds her up, lets her leap higher than most other heroes, and is on such a short cooldown. You say sheâs vulnerable to a Genji or a Reaper, but she really isnât. She can quickly escape both, put distance between her and them (and for Reaper she really doesnât need much distance) then pepper then with bullets and burst them down. If youâre regularly dieing to Genji and Reaper as a Sojourn, thatâs a skill issue, not a weakness. Widow is far more vulnerable to close quarters, hence why sheâs vulnerable to flankers like Genji and Tracer, or tanks like Winston or DVa.
Iâm not saying Widow isnât too strong and isnât dominating the meta, she clearly is. But so is Sojourn, who is basically a mid-range Widow with benefits.
Sojourn doesnât have any downtime. Powerslide is on a 7 second cooldown, and that cooldown starts the moment she jumps, so itâs more like a 5 second cooldown by the time she lands. Thatâs practically nothing. To put that into perspective, a single Tracer blink is 3 seconds, so Sojournâs rocket jump is 2 tracer blinks. Pharahâs rocket boost is 10 seconds. Reaperâs Wraith form is 8 seconds, and his Shadow Step is 10 seconds. Asheâs Coach Gun is 10 seconds. McCreeâs roll is 7 seconds. Powerslide is insane on a 7 second cooldown, for everything Sojourn can do with it.
Are you seriously trying to compare shurikens + dash + melee on a hero that has to be in close range, to someone who can comfortably do the same damage with a single right click from the safety of her own team? Because thatâs the difference between those two heroes. Genji has to throw himself into danger and put in a lot more effort and coordination in order to accomplish what Sojourn can do by just looking at you and right clicking on your head. Thatâs why Genji is underperforming in high ranks.
You might be able to step away from her AoE, but that doesnât mean itâs countered. Itâs AREA DENIAL. That spot she hit with her AoE? You now cannot go there for the next few seconds. Too bad if that was your only cover sheâs now blocking. Also too bad if youâre now forced to go through it because the enemy team is pushing you back into it. Also too bad if it did only just 1 tick of damage to you because now youâre in one-shot range.
And yes I know it isnât exactly a one-shot but 195 damage in a single right click is essentially a kill on most heroes in the game because any instance of damage taken just before or just after the railgun means you are DEAD. And that damage doesnât have to be just from the Sojourn, either.
Widowâs scope is not an AoE ability. I know what youâre trying to say, but that is a stupid logical fallacy, as she can only shoot one person at a time. Yes, itâs a very strong shot. Yes, itâs probably going to kill someone. But no, itâs not an AoE.
And finally⊠no she does not have Sojourn ult as a primary fire. Not only is, as you said, the fire rate a LOT slower, but also she canât continue peppering you with bullets, power slide to chase / get better angles, or hit you with an AoE damage ability while firing off these high powered shots, AND she canât shoot through people. Sojournâs ult can. In case you were unaware, Sojournâs ult gives her railgun a piercing effect, essentially meaning she can kill multiple people with each click
Yes. Sojourn is still stupidly overtuned and needs a nerf.
I hate widow just as much as the next person but I would never dream of being so brutal as to nerf her only form of movement/escape ability.
I just want her to not be able to charge shots as fast, not do devastating damage to tanks, and possible nerf the falloff since a lot of maps favor her.
Glitches should not be taken into account when balancing, thatâs an oversight that isnât intended to be a part of her design, and no i donât think it should be removed, nor do i think it needs a longer CD, because in a 1v1 fight itâll probably be off CD anyways and the fight wonât last long enough for it come back anyways. I think it should be slower, problem is how quickly she can go from Close range to mid range, quite simply
She has an SMG to help in CQC
She has mine that can give wall hacks for CQC
She has a slender hitbox to help against CQC
and She could always One shot if sheâs good
So i donât think she needs a good escape tool, thatâs just Overkill
as well as an Ult that completely counters flanking
Counterpicking isnât supposed to be an âi winâ button. Thatâs garbage game design. Go away if you want that. Nobody else with a functional brain does.
Countering somebody means denying them value, and if youâre smart, flank and kill the Widow while she wasnât looking or even knock her off her perch, congrats. You countered Widow.
Hey guys did I say you should just automatically win if you counterpick, can someone find where Iâm saying that,
Im saying that if youâre being countered by an opponent whoâs around the same skill lvl as you and is attacking you in your most vulnerable position you should almost certainly loose, thatâs the trade off for being able to do the same to others, Widow is a glass cannon, she should be able to get bodied up close just as easily as she can body opponents from afar.
And guess what counterpicking is apart if the game, and since itâs a part of the game, you have to be consistent, either every character has a matchup thatâll most certainly go bad for them 80% of the time or no one does, thereâs a reason why you can change heroes mid match, itâs for counterpicking, itâs a signature part of Overwatch and the game would be worse without it
No they arenât they always just slot into meta to deal with somthing meta genji and tracer have never made a meta them self not once in 7 years they just slot into the meta and and fall out but for some reason they are always nerfed and in the dumbest way, while they leave ana sojourn orisa and hog meta for so much longer in each meta like ana still is one of the strongest aupports in the game with 2 of the msot broken abilities yet when we point it out it gets a pass but when people say it about genji or sombra we get your just a one trick.
Well shes not that bad shes just dont fit the meta and they are going to keep buffing her till we get a goats 2.0 situation
ah yes, I definitely not remember seeing billion Tracers and Genjis every single game I played, definitely, I would never see, there was never in Overwatch history, where I would see Tracer or Genji every single game, nope, never, because they are sooooo bad, like current Sombra bad, even if you buff them, they are still super Sombra dumbsterfire no matter even if Genji was histcan and dealt 50 damage, he would still be Dumbsterfire, yes