Oooooh, yeah in that case I can’t comment, I dont ever pay attention to those.
Instead of working through a fixed order, you’ll choose which Legendary skin you want to pursue first after completing an introductory track, so you can prioritize the things you want most
Not sure about this, most of the BPs only have 1 or 2 good skins anyway so now you just won’t care after the first week of the season
And we’re not stopping there. Arriving at Season 4 midcycle, Unvaulted Passes will give you a second chance to catch up on rewards from select Battle Passes past
that’s nice for all the newer players
Battle Pass owners will also be able to use a Tier Hack once per Battle Pass to swap an eligible Legendary reward for another curated cosmetic from the seasonal Swap Pool
This is nice to have
win your match, and matched teammates will automatically stay grouped for the next one.
Hey so it’s like that old stay as team button that nobody uses anymore. That sounds fun actually. But I notice no mention of changes to normal drives which is concerning
- The new Team Status Indicator lives above the Kill Feed, showing how many teammates and opponents are alive while highlighting when allies return from spawn.
- New multi-kill icons recognize everything from a double elimination through those glorious quad and beyond moments.
- The Activity Feed shows how much damage you contributed toward securing an elimination, making the teamwork behind every takedown that much easier to recognize.
I really like these 3
Koi of Duality Genji Hero Skin
I’m sorry but this is like the 4th botched mythic in a row, what are we doing here?
two Flourish animations featuring a dagger crafted from the same crystal and gilded metal,
okay it’s really funny they gave her a knife just so she can do valorant animations
This season sounds lame. Yuna is going to be the only reason to play.
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This is my favorite season yet.
I am SO HYPED!
Lets go D.MON
and the Cyber BP!
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IFFY IFFY LE SSERAFIM COLLAB TOO?!
Oh look, more mythic prisms with nothing to spend them on.
If vaulted Battle Passes are going to be stripped of mythic prisms/mythics and normal premium currency, they better be correspondingly lower priced than a normal BP unlock. More than half the value of a BP is in those two elements.
It’s just more of the same they do every season, you’d think their design team would actually do something different for once.
If it’s not swapped to at least 1-3-2 I’m just done with the game until they do it. I’m so sick of being forced into open queue with players who don’t and can’t flex because they haven’t had to in 6+ years.
I would kill for a season 9 reversion in that mode (and overall but specifically in 6v6)
Bring back LFG for team drives
will be interesting to look at new stats and killfeed!
Real!
We’re gonna need that LFG page now more than ever!
Why would they change the MMR? It goes up when you win and down when you lose. Its a pretty straightforward process.
Great season with important features : )
- Map reworks
- New tank hero
- New rank between Platinum and Diamond
But pls ![]()
· Brink back 2CP maps
· Add local play support
Summary :
- More Japanese content slop (this time a “Gundam” tank hero)
- More maps ruined to unnecessary reworks
- Still no new game modes in QP (Clash and 2CP still not available in QP)
- Map bans still present… (which is still annoying)
- One support hero ruined and will probably be blamed for the bad changes (Lifeweaver)
Only positive thing :
- Wuyang (my favorite hero) getting a little buff and no nerfs.
I hope Season 5 will welcome a new support hero that will feature another region of the world ('cause yes, there are other countries outside of Korea, China and Japan… even in the Overwatch universe).
Hard disagree. Parisio desperately needed changes. It was an awful map. It’s better-ish.
But yes, LW change was poorly implemented. Jump to cancel? The button people hammer while under threat? Seriously?
Haven’t tried this one yet.
To make it clear, my comment was more about KOTH maps rework.
I don’t care much about Escort / Hybrid maps rework as those are pretty much the same game mode that I’m not fond of ever since the game went 5v5.
They could delete the two of them I wouldn’t see a difference. I hope they will at least rework the payload system someday 'cause it doesn’t agree with a faster-paced Overwatch.