Reaper is not good imo

I’ve seen a ridiculous Mercy finish top 4 in FFA - does that mean she should damage instead of heal? My point about FFA is that in 1v1 combat, it favors Reaper. He’s great at close range.

All I ever hear is people expecting him to be OP. If it’s a long range map like Junkertown, don’t play Reaper (apart from maybe last push). I wouldn’t play Mei there either. Do you want to complain about him having counters to his Ult? I think Bastion and Mei would like to have a word with you there, in addition to this claim:

Sure his Tele is slow, but at least he has the option to. How many other heroes have that ability? Junk can launch himself but it takes more aim and skill than just selecting where to go. Pharah can fly (same argument). Sombra can use trans but has to throw it as a projectile, so it’s less viable to get to specific areas. And Sym’s TP is just as slow with a shorter range. Am I missing anyone? Everyone else has to walk or jump or take the stairs…

You can ask for his teleport to be reworked, but I would be hesitant to ask for him to be buffed too much.

Interesting Idea, nerf his HP to 200 and make it so he has armour peircing rounds?

Yes, that is his kit. Doesn’t mean he’s not outperformed in every respect by other heroes.

Thats FFA…
Not in a team based environment

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Just like every other hero in the game, Reaper fills a specific role. He excels in certain areas and lags in others. Reaper is great in close combat, Widowmaker is not. Reaper is great in FFA style play where it suits him and on some maps that favor close combat. Have you ever seen DVA (who is arguably in every meta) ever successful on FFA? Should Widow get a buff to make her viable at close range? We can give Doom a sniper option. Every hero can be viable in every situation and the game will be loads of fun.

Everyone here is talking about Reaper being useless in normal Comp. No one cares about FFA. We want Reaper to be playable in team based environment where 6 players face another 6 players.

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Cool story. Then play him to his strengths dude. No one is forcing you to guns blazing walk into a group outnumbered and try to kill everyone. No one is forcing you to play Reaper when he’s not viable with the map or enemy/ally team comp.

Problem is he is viable only under mid Dia & Anubis. Every team comp counters Reaper. He lacks normal teleport ability & escape ability. I don’t want to buff his damage, that’s completely okay.

What are Reaper’s strengths?

Every flanker in this game has an escape ability on long range. You can’t escape with Wraith most of the time because they know where are you going. Recall? they have pretty much no idea where are you gonna be. Translocator? They won’t even care.

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This is why these forums are a joke. WHO bases balance on FFA. My god.

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what else is new…

Reaper is a sort-of duelist and a sort-of tank shredder. But he sucks at everything.

He has high damage with crap range, slow mobility, and only 1 combat ability

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Wait, is FFA now a balance measure? lmao

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Everyone likes to claim his damage as 140 per shot, one of the higher end DPS normal shots. That while armor does hit him hard not too bad and especially if he gets accurate hits and head shots. However don’t forget he has a pellet weapon, and no I don’t mean this from the armor view.

Do me a favor. Take Reaper, face a clean wall and shoot from decent distance. Count or estimate how much of his shot via bullet holes are outside his crosshair. Keep moving closer until all the holes are within his croshair. I don’t know the exact distance, but it is ridiculously short. That’s how close he has to be to get max damage.

After that, think about other characters models and hitbox compared to his spread. Even if you do manage good headshots, with his spread chances are you’re only doing 1/2-3/4 his damage anyways due to his large spread vs smaller hitbox on anyone that’s not a tank.

This isn’t even including that to deal even close to max damage he has to be in range of every CC in the game. Including two stuns (Brig & McCree), sleep(Ana), freeze(Mei), two-three knockback(Lucio & Ashe, Pharah).

Outside of this short range he is nearly useless. See how many shots it takes to kill a 200 HP hero with just Reaper from even medium distance. He has no way to get close without burning his only escape tool. Shadowstep may be the worst ability in the game. I can’t tell you how many Reaper I have noticed using it only to headshot him before he can move and usually kill him.

In his current state, Reaper is bad.

It’s not just one ability or an easily interrupted Ultimate either. He is fundamentally flawed.

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He sucks even in FFA though. The only reason you would pick him is to counter a winston.

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When’s the last time you’ve seen Winston in FFA??? Winston is a worse pick than Mercy in FFA. lmao

He does high damage that heals himself and can turn into casper the friendly ghost when he get’s in trouble. That’s more than most heroes.

Just because someones kit is better in FFA, a non competitive game mode does not mean they’re better overall. Reapers peel is no where near as good as other characters such as healing pad, recall and defense matrix. Hes a lackluster pick and has been for many seasons now. Power creep in this game is overpowering the fact that Reaper can POTENTIALLY not guarantee one shot a hero close range. His self heal is nowhere near a good as his old passive with collecting souls, which healed him a certain amount no matter the HP pool of the enemy. His shadow step is also arguably the worst ability in the game, long cooldown, long cast time and hes so loud while doing it its easy to spot him out. He cant use this ability reliably to flank or get in. Reaper is supposed to be a tank shredder by going up close, but is countered by tanks and brig due to their armour pools. This essentially makes Reaper useless as he has no bonus damage to armour like Torbjorn. Hes outclassed by all DPS and Tanks. His pickrate was even lower than bastions at some point in all ranks.

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