Reality Stone Hero Swap

I want to make an ability that changes the hero of the closest player to a variable (named ProjVar4) which is easy enough on its own but what I don’t know what to do is how to change that hero back to their original hero when they die.

Just save the hero they are currently playing into a player variable.

player spawns (is alive == true, because wont trigger on a hero swap but respawn) --> set player variable(event player, currentHero, hero of(event player))

reality stone is used --> start forcing player to be hero(closest player to(event player, team 1), global variable(ProjVar4))

player dies -->

  • start forcing player to be hero(event player, player variable(event player, currentHero))
  • stop forcing player to be hero(event player)