There is a big difference between raw reaction time and situational reaction time. The latter is dependent on knowledge and experience. For example, imagine a person with 500ms raw reaction time who has played D.Va 1000 hours vs one with 100ms reaction time who has never played Overwatch. Which would be more likely to eat a Hanzo ult?
I would consider raw reaction time a factor only at the very highest level of play.
The average reaction time according to that website is 215ms.
If you look at some of the replies here, where people are in masters and having 250ms, that’s putting them in the bottom half of reaction times and yet in the top 4% of players.
This shows that reaction time is not a factor in determining your SR.
I definitely don’t think reaction time is the reason, for a few reasons.
Reaction time from person to person is relatively comparable. There’s some difference, obviously, but it’s not as much as you might think.
People in lower ranks don’t react to things slowly, they just… don’t react at all.
Which is where I think the real difference lies. Any video I’ve seen of people at lower ranks, there seems to be a massive lack of awareness going on. You see enemies “sneaking up” on players in the most obvious ways possible, you see a player completely unaware that a sniper across the map is shooting at them, or that there’s people standing right behind them trying to shoot them.
That has nothing to do with reaction time and everything to do with attention. A good player will be able to pay attention to multiple things at once. Their teammate’s position, the enemies position, any sounds that might give away enemy position, any enemies that are missing (and therefore possibly flanking), approximate ult charge, and so on. Meanwhile a worse player will just tunnel vision on what’s in front of them and completely block out everything else that’s going on.
I think this has a lot to do with how proficient a person is with computers. If you have to actually waste your attention span on thinking which buttons you need to press, how you need to move your mouse, etc., your attention span is effectively occupied by those, and you don’t have enough left to keep track of everything in the game.
Everything you can do subconsciously is something you don’t have to waste your active attention on.
TL;DR: Players in lower ranks don’t react slowly to things, they often don’t react at all. No one has a reaction time of 5 seconds. Therefor the reason probably has more to do with a lack of attention than short reaction times.
203ms reaction time. I had 183 on one try! Probably just hardware. Low latency mouse, screen, high speed internet, whatever. I don’t know if it means much in game though.
43 years. Diamond plat dps player saying gamesense is more important then reaction time. Listen to your senior.
Most players lack of fast enough reaction is because they dont know what is going on, because their position and game awareness are bad. Or they to busy focusing on one thing (tunnel vision)
Could i ever become master on my age… probably not. But to get to diamond game sense is the most important skill to have.
Reaction time is important, sure. If you are good at prediction, you can overcome reaction deficit.
I also think, that at lower rank people might have insufficient hardware to help them.
I started hitting more shots, when I started playing on 144 Hz monitor with 200+ FPS. Accuracy improved even more, when I narrowed FOV to 85 degrees. It does not interfere with peripheral vision as much as you would expect, but helps aiming A LOT.
I stopped playing Overwatch a little while back because of how bad I am at the game, and how I’ve been trying to improve but stuck with the same poor skills. I had my visual/visual to audio/audio reaction time checked during part of the testing for Dyspraxia (which I was diagnosed with). Sometimes, awareness is simply impossible. When I had my reaction times checked, the results sat around the 600ms mark on average. As you can imagine, in game, I die a lot.
I have come to the conclusion that I am simply not good enough for video games. I even struggle with raids in World of Warcraft; again I die a lot when there is a lot going on at once (my Asperger’s doesn’t help with that either as I become easily overwhelmed, causing me to stress and panic).
My visual tracking is bad also, in that I struggle to keep up with a target and always end up “behind it” (not just a reference to in game but generally).
I haven’t played OW in a week now, and I seem to be stress free without the thoughts of trying to be something that I can’t (or at least with a LOT of work to the point of taking enjoyment out of it).
Note: my reactions were not measured using online websites, it was part of medical testing for the diagnosis.
To all the people using websites to determine reaction time, you’re just simply not going to get a good reading. There are too many external factors going into how fast you can react to the red box turning green. IE: how much pressure it takes to click your mouse, your internet speed, the HZ of your monitor, etc. These all add significant MS to your response time which is already measured in MS.
I will say though, that when I played at Master level on console, players had extraordinary regrouping skills. We could get alot more pushes per minute than I ever see even in GM twitch streams.
Anecdotally: On my work computer, I score ~230 avg while on my home computer, with a 240 hz screen, Verizon Fios, and a gaming mouse, I score ~150.
Im still going to maintain that a person with faster reaction speeds will die less than someone with slower reaction times.
Anecdotally i had my husband take the same test linked in the topic. I scored 234 over 5 tries. He scored average 183 over 5 tries. Second time he got average 171 over 5 tries. Same internet same ping similar computers. One player is 4k one player barely 2k.
If the game keeps track of reaction times for sharpshooter POTG its likely keeping track of reaction times in other ways as well (actions per min ect).
That’s fine and all, but you’re just really not going to notice a difference of 60ms in gameplay. And it definitely wont’ account for a 2k SR difference. I know GM players who play on 80ms ping. This vs my 10ms ping and I still get smacked (I’m 3k peak).