PTR Doomfist nerf sends a very bad message

For the initial wind up I still do a fully charged punch to get that extra mile but definitely not something you can do if there’s a stun. Actually the thing that most irritates me when playing against Doom is that you can’t cancel Meteor Strike with stuns. The amount of times I’ve rolled at a Doom and threw a flash mid air only to have him vanish into the sky then I’m dead =_=

Hmmm so have you had a chance to play it yet? I guess this way Doom keeps his full 100 to 0 combo but gives more time for counter play from Zarya/Dva/McCree/Hog when a support is caught in the combo :thinking:

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