PTR bug with Damage FX

I was testing the new Video option for “Damage FX” and trying to see exactly what it does.

But in my findings, Reaper has a bug where Shadow Step turns blue instead of red.

(Does anyone know what “Damage FX” toggles? It turns red blood damage effect off (but oil, armor, shield still appear) and Reaper’s Shadow Step blue. That’s it?)

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The default setting makes your hitmark more white and red while the setting on low makes it blue and black.