Hello Brig main, whom clicked on this topic to tear into me and laugh as you accuse me of being utterly brainless. Take a read.
I have been playing Overwatch since the beta free weekend, and I have played QUITE a bit over the years. I ave also listened to Seagulls video about the current state of Overwatch, and while I disagree with some of his points, there is one that really resonated with me. The feeling of frustration with this game, due to Hard Counters. I have been playing for years, and have never felt the burnout I have felt through season 13. I was unable to put my finger on the exact issue, but Seagull did, quite well.
I have heard a lot of complaining recently about Brigitte’s shield bash nerf, and how she is now “useless” because she cannot “Kill the lowest HP hero in the game”. I want to clear something up really quick: being able to guarantee a 100%, one-touch, insta kill, on a low HP hero, is NOT simply being able to “kill the lowest HP hero in the game”, it is rendering that hero (Tracer) ACTUALLY useless in a game against Brigitte.
Brigitte is her “Hard” counter because she could eliminate tracer without a fraction of skill involved. Brigitte can still kill tracer, if she waits out recall, accepts help from a teammate, or simply uses the shield bash, and continues to pressure her. You will most likely survive against that tracer. Just because you cannot remove her from the game with 2 clicks, like you could before, does not make your beloved support/dps/tank useless, it simply makes tracer (among other heroes) more fairly matched against a hero who would previously cause her to be killed without a single chance to fight back, regardless of skill.
Whether the HUGE dmg reduction was called for or not, it is the change we got. The stun is absolutely instant, without a single visual warning or trigger, therefore tracer’s simply couldn’t be played into a brig comp (every comp lately). I agree brig should be able to hold her own against flankers, but being able to insta-win against them, should never have been her purpose. She deserves as edge (which she has built into her kit) but she never deserved to be a one-shot machine. HARD COUNTERS ARE BAD FOR OVERWATCH, they make the game unbearably frustrating.
During the reigning tracer meta, tracer was HARDLY played very well in my ranks (Gold-Plat) and I never felt compelled to run the pro-scene’s compositions. NOW, everyone plays with a brig, and without her, you are rolled (Often). Brig is way too low skill, and if you don’t believe me, just look at the sheer number of people who are upset by her dmg nerf. She is played across the board, in all areas of ranked.
As for playing brig on the PTR, which I did recently, I can say she feels more balanced than ever. I can still stun and knock away flankers, and provide space for my backline, and with a few more seconds of pressure, I can still take out these low HP heroes, because my kit causes them to be so bashed around, they escape or die if they try to kill me. (Brig has a shield for goodness sakes).
Bottom line: I feel like a healer/tank support class now, instead of being a tanky shield, with 70% kill participation and gold healing. This nerf is perfect. Thank you blizz.
Edit: My spelling is not fantastic apparently, lmao. Had to fix.
