like i said twice in my posts, show me the recommended change by a pro player that is also in patch notes, making stuff up doesn’t help the discussion
You have yet to respond to the Danteh interview.
There is a very easy way of removing bias, which is by making sure feedback on a certain hero/ability is provided by players from each role and their opinion on what should be done.
The opposing bias would usually be higher which would make for better hero changes. Not too strong not too weak
And “dive was better than goats,” and “triple tank was def better than dive”
“The last meta was always better than what we have now” is said literally in every single meta
The game ended in this state right now because devs don’t care about anything any pro said. like i said 2 times in my post that u didnt care to read, show proof, don’t make up something to fit your narrative. It seems like you’re scared of balance and competitiveness being incorporated into the game.
The current game is the result of catering heavily to the casuals.
I trust their feedback, not their suggestions.
Coaches I have a little more faith in but at the end of the day they’re not professional game devs and neither are the people at blizz kappa
No one said triple tank was better than dive.
One more time, stop making stuff up with 0 links.
Also i asked ‘who?’ which you didn’t answer either.
I don’t say that the things they are doing right now are much better. They only use data as you said which is not good at all.
I agree on that, using no feedback at all is just worse.
But that does not change the fact that pros had a lot of, dare i say, negative influence in the past.
The sole fact that there was/is (don’t know if it’s still a thing) a closed Discord with just Pros says enough already.
I’m sure that they didn’t design it. But they were the reason (okay the reason was more OWL) why it was rushed and they said back then while testing the first PTR versions of Mercy 2.0 that she is balanced and that this rework will put her into the rigth place… I think it’s save to say that they were very wrong with that.
Look… I don’t want to blame anyone, but it’s quite obvious that the bias of the pro players just doesn’t mix well with the game balance. They might know more about how to utilize everything to it’s best… But that does not make them any good at game design or game balance.
OK, 222. Majority OWL decision. Yes a lot of the community wanted it for a long time, but they DID NOT act until pros threatened to leave.
They were rushed?
Just for the record mercy had about 10 insignificant nerfs, its hard to call them nerfs because of how bad they were. If they really listened to the pros mercy would have been out of the meta within a single week. It ended up lasting 10+ months.
even the social media managers were subtly tweeting about it https://twitter.com/spitfire/status/1157723437776818176
With rushed, I mean that it left the PTR way to early. The rework was only like 2 weeks on there while the devs estimated a much longer time and overall it was made in a very short time anyway (At the end of the day her rework is just a slightly polished version of a very early version of Mercy which got throwen out during development).
If it wouldn’t have been pushed to live this early, those 10 months (more about that shortly) would have most likely never happened.
It only took them so long to nerf her because they feared that they f-up Mercy’s kit… which they still did, but in terms of balance it’s stable now so who cares about the insanely poor design.
Anyway… Even a few nerfs of those came from Pros… The most notable one beeing the HP/s nerf which basically came right after the interview stream with the bird guy where he said that her healing is too easy. Long story short, a hated nerf which was just unnecessary.
My bet that he will just ignore it.
Pro players have no control over PTR patch time. Nothing was rushed because of pro players.
Yet your boy seagull was so excited about her rework just days before it released. As a pro you think he would have know that it was a disaster…
And a few seconds after she went live he was absolutely devastated. What about that? nothing?
And this is why you can’t take pros seriously.
They might be better at playing the game than most people but when it comes to balance their opinion is as good as every gold-, bronze-, master-, wood-, potato- or whateverrankyoumaybe- player.
One would think that after the whole Brig situation the player base would come to the conclusion that changing one hero to destroy one meta isn’t resulting in a solution which is in any way desirable.
Given I’ve been away for awhile so are the buffs to these heroes unjustified?
Last time I checked Bap wasn’t doing so well and Torbs ultimated was considered weak but if that changed please tell me.
So what now? According to these pros we should never balance a hero if it hasn’t a direct impact on the meta. Guess the balance team won’t have much to do now from now on.
The Devs had some very questionable balance decisions in the past, don’t get me wrong, but there is a good reason why they are game devs and the pros aren’t.
as far as im concerned, “pro players” are a mere 1% who just want their favorite hero buffed and anything they dislike to be removed so they can just keep popping off.
a real pro player is someone who can look at every hero, see why and where X and their abilities work, why and where X and their abilities are good or bad, and how X can be fixed reasonably while not having their counters walk all over them.
This was unfortunately not the case for a hero like junkrat who kept getting guttered and now he doesn’t hold a candle to heroes like widow or hanzo who can insta most of the roster if they’re skilled. which means that a majority of heroes fall off at GM simply because they can’t compete in the race at all rather than it being a matchup thing
Almost as if they’re just regular people that happen to be better at games or are better cos it’s essentially their job.
They’ve all got their own inherent biases to what they want to play regardless of whether it’s balanced for everyone else or not.
Pros asked for a rework not to turn her into a rez monster mustpick. Pros can 100% be trusted if done right. Just because devs misunderstood what the pros asked for, it isn’t the pros fault for continuously providing feedback because of the devs’ disastrous decisions, misunderstandings and mishaps.
They could have easily listened to the pros and reverted mercy during that period and sent her back to PTR for balancing the rework. It’s the devs fault for not listening to the pros.
No tys on the pro players.
Symmetra is a prime example of what not listening to the main’s of certain characters can do. She is at her worst state ever, the worst rework up to date.
No sym main asked for a rework that switches her from Sup to DPS. Most wanted her to be reworked to as a healer.
It can’t be done? here is mine: Symmetra Sup Rework Idea - #17 by Evilkiss-11714
Thank god bridge is at least still a support. As a support main, at least now bridge mains understand a bit more what us sym mains have felt for years.
Sym has gotten the worst out of the blizz.