Pros are trying to ruin the game even more

No, I completely disagree, I do not want Tracer, Genji, Widow or indeed Hanzo to be nerfed.

I do however want Hero Bans.

DO NOT SPEAK FOR ANYONE OTHER THAN YOURSELF!
The tide of change is coming and people like you either need to shut up, or find a new game.

then i will be toxic for ever see what i mean? if it was Pro players they would have been nerfed arleady. BUT now that they are still this strong all other dps are not viable thank you man thank you community remamber when you used to fight on the poitn for more then 30 seconds and sometimes over a minute? i do

W-what?

Silly logic

if we balance by pros then we need to nerf luzio, zenyatta, ana because bthey are used too often

need to nerf reinheart, zarya and dva as they are used too often

need to nerf genji, widow and ashe as they are used too often

When exactly did I say, or indeed anyone (with a brain) ever say that heros should be nerfed based on how much they are played?

I think nerf’ing based on playtime alone is a terrible idea.

Well im not a Pro but i agree on most of those sugestions.

  • Brigg doesnt need further Nurfs, Armor needs a rework in its function cause right now it cripples some Heros while others arent affected at all by it. Just make it a flat DMG reduction and be done with it.
  • i would Love Hero bans
  • Tanks need to be dangerous or everyone would just walk past them
  • Healing is not to strong, its only when Armor comes into play
  • DVA is obnoxious
  • Ultimates are a mixed Bag, some are too powerfull
  • if theres a viable counterplay to it then hell why not tripple DPS

When someone brought up tank nerf, people were saying “but that would discourage player to play tank because they’re not fun”.
If they’re not fun to play, why force them to play in every game? Triple dps are more fun for most people.
There is a minority of people who like to play tank, that sounds like a balance ratio for me.

Prettyyy sure most people would enjoy a triple DPS meta… In fact considering how many damage charaters their are compareed to tank and heals… that should be the default meta comp.

For real are you serious?

The pros aren’t trying to ruin the game, they’re trying to fix it. They are contractually bound to scrim this game for 8+ hours a day, whether they want to or not. They’re not trying to ruin the game, they have the best interests in mind of ending GOATS meta (which the vast majority of players and spectators alike hate with a passion). They are the best players in the world at the game and are objectively the most qualified to talk about balance changes.

Many of their suggestions while not mentioned, are directly addressing GOATS.

If you want a casual gaming experience, then Overwatch is not the game for you. It is inherently a competitive game, and therefore it will be balanced around the highest ranks whether you like it or not.

SIDE NOTE:
To those people who are saying “I bet the only meta that the pros want is 6 DPS”, do some research, swallow your pride and actually do some research.

Considering how many damage characters there are compared to tanks and heals… Blizzard should really hurry and release more tanks / supports. And that’s what they plan to do. They know it’s a problem. But they will probably keep releasing 1 hero every 4 months…

really? her healing is a fuking joke…
i hope this stupid pro nonsense stops… other way if the developers do all what they say this game will be deleted of my computer.

OH WELL! 99% of casual people lets get out of here! this game its not for us! i hope top 500 stays and have 1 hour solo ques. good luck blizzard not having clients, hope you invert your money in the overwatch league that only pros family see.

You’re saying that like they just go into games without preparation. The new season starts in a couple of months. They’re probably constantly scrimming like crazy.

The problem with Brig is not that she’s OP. It’s that she easily enables and deletes certain comps and that results in a stale meta that doesn’t seem to be going away despite all the nerfs. If you ask me, she needs a rework that nerfs GOATs, not a nerf on herself necessarily. But in any case, there is a proper reason pros complain about her.

I disagree with the pros on this but I also see where they’re coming from. The common belief is that it’s too hard to balance the heroes in a way that doesn’t enable one comp to dominate. They want metas to be less solid and reliable, and one way to make it is hero bans. This complaint isn’t for your regular comp play; it’s for pro games only. Even if Blizzard implements this change, it will be for the pros, not for you.

It’s a right click with a 1.5 second cooldown (reload) which can also be skipped with a 0.4 second ability every 6 seconds. And it does more than Tracer’s ultimate. They both require approximately the same distance from your target as well. How is this not a problem for you? The only “advantage” pulse bomb has is that it can affect more than one person at a time which is rarely ever the case because she usually uses it to kill one opponent and the big bang combo hasn’t been a thing for a long time.

Again, not necessarily the case but it’s another thing that enables GOATs and other tank-heavy metas. If tanks wouldn’t have so much damage potential, more balanced team comps would be more viable. The problem with this is the fact that it seems DPS heroes are not needed to have a viable damage output in your team. That is a problem. Imagine if tanks or DPS heroes had enough healing output to replace healers altogether and 3 tanks/3 dps comps became a meta. How is that not a problem?

Again, another issue about GOATs or other tank-heavy comps to rule over more balanced ones. Triple/quad tank comps have always relied on healing+large health pool. You have to understand that these complaints come from different people and they’re not wanted altogether at the same time. People just make these complaints because they all want GOATs and similar comps to go.

The problem with D.Va is not that she’s op but it’s that she’s too useful. She seems balanced but she’s absolutely invaluable. She exists in almost all comps no matter what they are because she’s does everything. Pros use D.Va to scout for example, because D.Va being seen by the opponent doesn’t convey information to the them about what comp they might be running. Because D.Va is in every comp.

This is absolutely true. This makes the game too ult-oriented and ult economy becomes the actual game to play rather than the moment-to-moment fights. Again, there’s overlap in these complaints: This complaint is about how hard it becomes to swap heroes mid-game. Because every hero swap is an ult (or ult charge) sacrifice, it’s also a power shift to the other team. The reason you would want to swap heroes is because you’re already at a disadvantage. If you do swap heroes you give the other team even more advantage in terms of ult charge or ult count. Things that compound advantages or disadvantages are not healthy for the game. If ult charges were less important, hero swaps would be more common and they probably wouldn’t be asking for hero bans. Because hero bans are there in games in which you cannot swap heroes mid-game. Ults being too powerful and important soft-locks Overwatch into that kind of games.

Never heard of this complaint. I’d like to see a citation for this. Most pros aren’t asking for a dps-heavy meta, they just want a balanced one where they don’t have to play only two categories out of three. Even if they did want or play triple dps, chances are that wouldn’t completely eliminate tanks or healers, i.e. a whole category of heroes, from the game. GOATs does.

In a way it does. You got shield ops, hard breachers, trap defenders, roamers, etc. There are roles within seige that different ops fit.

i dont see a problem with their complaints, most of the seem very reasonable to me

This is the thing that scares me the most.

Pro main all type of heroes, including mccree, dva, tanks, healers, you name it.

I mean, I understand that anyone not a pro player could also “just git gud” to improve, but I sincerely hope Blizzard balances the game for the players, too.

Not for the pros. There’s no point to a game where the balance is meant for 0,02% of players only, because some heroes change massively between unorganized or friends-based premades and pro-level groups. Brigitte and D.Va come to mind first of all.

Yeah I agree, “the pros” did the same thing to World of Wacraft. When they only listened to the top percentile of the players for THAT game. They destroyed it too. Back in the day they only catered to the Arena players and adjusted the game based upon THEIR opinions.

The same thing goes on here. They will ONLY adjust for Overwatch league because that is who they listen to. Currently NERFS should not be on the table for discussion, it should be bringing UP the numbers on Weak heroes. Re-designs are what DESTROYED content from the Last flagship game. Just look at what the Mercy re-design did. It BUSTED the community up and made for alot of very hard feelings. When the abilities could have been LEFT ALONE and adjusted to be FAIR.

World of Warcraft did the same thing. They dumped Talent trees, added and changed stat abilities every 3 months and the game was no longer consistent.

Wow you mean the complaining pros are exactly like everyone else who’s complaining everywhere else, all the time?