Mercy is in a hard position to balance without both sides of the community being angered. Some changes I had in mind were:
Healing ramps up every 1.5 seconds on one target from 50 to 55 to 60, similar to Symmetra’s old lock on
Rez seems like the hardest thing to balance, but here is a possible idea
Cooldown reduced to 20 seconds
Cast time reduced by half
Multiple players can now be resurrected at once if they die in groups, bringing back some functionality of mass rez. Up to 3 players can be resurrected at once, adding more cast time and cooldown for a maximum of the current cast time.
Old “slingshot effect” and speed brought back, but Mercy’s hitbox would be somewhat increased in Valkyrie mode.
What do you think of these changes?