Projectile Ultimates Balance Suggestion

This is simply in the hopes Blizzard may hear the echoing maw of discontent that I shall sow. I primarily play heroes who’s Ultimates are projectile based. (Zarya, Mei, Ana etc.) Now when a D.va eats my Ultimate I need to accept that. Makes sense. Or if a shield blocks the trojectory that also makes sense. But I don’t believe that once the projectile has left my hero should a STUN affect the path of my Ultimates wrath. It is on its way. My hero may be annihilated .2 seconds after it was initiated but I should be able to rest easy knowing it may perhaps help my team. In summation, I believe projectile Ultimates are already quite easy to avoid/deal with that a STUN should at least be taken off the table. I know I am harmonizing with a lot of other people’s suggestion I just felt urged to throw my hat in the ring. Thanks for the great game though Blizzard and I appreciate the constant effort to improve upon it and listening to community grief.

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Latency is the cause of this problem.

I explained this in full details in a thread I made. You should give it a read.

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