I’ve never had a problem with sombra, even when playing squishy healers like zenyatta. Idk maybe its the 2k hours in TF2 but compared to that game…its like sombra is wearing a cat bell, shes so loud and you always know shes around you unlike the spy who can be anyone and quietly walk up to you and kill you instantly if you don’t stop every few seconds to check your back.
Everything sombra can do, genji and tracer can do better and more aggressively.
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Bro DVa is a cancer pick. Are you saying Sombra kept her in check?
Yeah man the most counterable tank that has 4 counter slots to fill is cancer yeah ok man sure.
Yeah let’s talk about how popular Sym and Mei are. Nobody wants to play them. Even then DVa poopoos on sym
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In my opinion those changes to sombra is a big buff to some other heroes. 
Surely youre not calling dva the most counterable tank right?
I’ve heard she’s getting her OW1 perk back. I don’t remember what that was.
We’ll see. She might still be just as broken as before.
Perma stealth being gone is good. Stealth being tied to translocator and only lasting 5 seconds is bad.
They basically killed her flanker playstyle. Shes just a budget 76.
Now I don’t wanna say anything concrete because I haven’t seen her kit in action
But from what I can tell, 20% more damage on hacked targets is going to make her better against tanks and the squishies she already countered. She just needs to either be smart with her tp/time in invis or set up with her team, kinda like how she played in ow1.
Ngl she’s never gotten enough of a nerf
The hitscan oneshot will always be overpowered
Can’t remember the last time Widow got a lasting nerf that hasn’t been reverted or rebuffed
She can potentially escape better too. People keep missing the part where taking dmg doesn’t remove her from stealth. So she keeps the speed boost and can probably escape more than before.
Her OW1 perk was that she could see you if you were lower health (like through walls and such) and if you were hacked she would do more damage to you with her gun…
Like yeah it’s going to be harder for her to get to people but I suspect people are going to be very upset with how fast they die when she does (people thought they had no time to react before)
If I read the notes correctly she only has a 2 second window where she cannot be stealthed - translocator 7 sec cooldown, stealth lasts 5 seconds (assuming she’s using up the entire steath period)
The problem is that she kept pretty much everything “in check”.
She had no true counters.
Even if she faced a challenging match up she could control when and how an engagement happened.
They should just drop it entirely. How weirdly bloated does her kit have to be
Ana would be low skill? O_o
Lower than she’s supposed to be, same with Bap and Kiriko. All three of them pretend they need high skill to play but their abilities are so strong that it cuts into that pretty harshly.
Obviously you’ll win more if you’re good, but Bap has 3 health bars, Ana is a sniper with a grenade and no need for headshots, and Kiriko has invincibility into guarenteed escape through walls. They all have huge crutches to support their aim centric playstyle which makes them far easier than they’re intended to be.
Well, Bap and Ana anyways, Kiriko is definitely obnoxious on purpose
so, were damned either way…
well, id rather fight an enemy i can see than one i cant