Hey guys.
Sometimes I’m playing Rein Invasion, be it solo (with bots, mostly for practice, but I do have some fun doing that from time to time), or hosting a public match.
The ‘basic’ (original) version of Rein Invasion is alright, but I’d like to make two specific things happen in “my” version, if at all possible. I’m not that familiar with how the workshop scripting works. I feel that I need some guidance for the features I have in mind.
#1
Making Reins able to spawn (randomly, still) in two locations (in the same wave), instead of always all spawning together in one single spawn point. Is that possible? If it is, I would like to see half of the Reins spawn in one point, and the other half from another point. Side note, I always use the maximum number of Reins for a match, I think it’s 14 Reins total; but in any case this feature would see a “Half and Half” spawn from two spawn points, instead of one (again, that would be occurring for all the waves of the match, not just every now and then).
#2
Making a random wave (or “type” of Modifier for the Reins, that’s another way to put it) where every single Rein spawning in that particular wave can be, randomly, of any type of Modifier in the list.
So, in other words, instead of having a wave with all Reins being Big, or a wave with all Reins being Nano’ed, it would be a wave where any one of the Reins that spawn can randomly be Big, or Nanoed, or just faster, etc. A “Mixed Bag” wave of sorts (that’s probably the actual name I would give to that particular Rein Modifier, too).
Is that possible?
That’s it. I would like some guidance if anyone of you guys could, please, take some time to look into this; I would greatly appreciate.
Oh and, for reference, the latest Code for the Rein Invasion (Remastered) mode (at least to see the reference script to get an idea, just in case) is: S3PY3