Please understand that 20$ is the standard for new players

I feel bad for the new gen lol

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And yet it is worse than standard:

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I don’t really. I would 110% take guaranteed skins at a price over RNG.

Like, I feel like a lot of people aren’t considering inflation here.

20$ now is probably about the same in value to 10-15$ ten years ago. Obviously it LOOKS more expensive, (and probably is considering that wages have stagnated) but in the grand scheme of the economy it is not a large increase.

I mean sure but

I’d rather take back the era of box games even if they’d be adjusted to like $80 instead of $60. Kids really only gonna know paying $30 for skins :skull:

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I smell a dev…

20 characters

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Inflation really isn’t an excuse, skins are relatively cheap to make and thus have higher profit margins.

$20 now, multiplied by however many heroes we play on average, comes out to a full price game, or more than a AAA title. Alongside a Battlepass, and who knows what else.

It begins to look more like overzealous greed, and not “Oh they’re accounting for inflation” because I’ll be honest, my pay isn’t being adjusted for inflation, so it is more expensive.

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Except the market is artificially inflated because digital goods have infinite supply

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Fair. but if people keep buying, there is no reason to drop the price.

Like it or not, there is only 1 language they speak. Stop buying things.

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First of all, overwatch skins are $26 not $20, and the $20 skins are just recolors that would be $5 in any other game. There’s a difference there bud, don’t pretend like there isn’t.

The ACTUAL standard is a battle pass that allows you to earn enough premium currency to buy the next BP + some extra by completing current BP. The actual standard is earnable currency so you can buy some cosmetics from playing the game. The actual standard is earnable loot boxes you get from playing and a store. OW2 is nothing but a store. It does not reward you for playing the game like other games do, and only gives you 60 cents a week in premium currency for playing literally nothing but overwatch and dedicating your life to completing weekly challenges, which won’t even get you the next BP for completing all weekly challenges in a season.

OW2 is far from the standard, it’s the most greedy monetization in the competitive genre.

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The backlash is justified not because of the price by itself but because of the quality.

OW certainly offered a free to earn model and that alone has caused backlash at the high prices. But that’s not the main issue.

Kiriko’s witch skin is not good. Firstly, it has no nod to her heritage, most of the skins do this, adds a twist to the skin that reflects who the character is and where they are from.

Secondly, it doesn’t look that detailed. It’s not really all that special, even for a witch. The healing papers could be Tarot cards or the Kunai could be a sacrificial dagger or wand that shoots a magical attack (despite normally being throw) the Suzu could look more like a protective charm.

Thirdly, it’s $25 dollars for a quality I’d label epic at best and uncommon at worst. It’s value is only that high because Blizzard says so and not because it’s earned.

And lastly, Why isn’t it a nine tail fox costume or a Kitsune Mochi, with the beads, over sized sleeves, nature prints? Why is she a European witch with a European style hat and World of Warcraft aesthetic?

Give me a skin worth $25 and I’ll complain and be a hypocrite but this is just bad all around.

So what is it WITH the discount, because as far as I’m aware the discount will apply to it pretty much forever.

Witch Kiriko DOES have unique voice lines. Overwatch values visual and gameplay clarity over cosmetics which (IMO) is way more important than skins that look good.

Again clarity.

Weapons are inexcusable though, I will agree.

Using witch Kiriko as an example again… Unique voicelines, weapons (I did check). That means that, compared to other skins, it’s missing unique animations, sound effects, and customization stuff… which ONCE AGAIN largely comes down to gameplay clarity.

I’d rather not.

When I first started playing I would buy lootboxes basically every event because I had no concept of gambling and whatnot and I was really only looking for 1-2 skins. I spent 60$ just trying to get witch Mercy when it first came out.

I will always prefer straight purchases over RNG.

If you have seen any of my balance suggestions you would know I would be a really crappy dev.

Literally this.

Just don’t support blizz either way. They’re very obviously a crappy company, don’t fund the CEO’s but enjoy the devs game.

Like every time I see someone complain about the prices I can’t help but to, in my head, just go “so you’re gonna give the company known for all it’s BS you’re money then? good f’kin thing that the skin prices are discouraging you from spending your money”

Shut up dude. Thats not the new standard. Quit acting like ppl who played ow1 only played ow1 and never seen monetization in any other game. Are you a troll or touched in the head cause this has got to be the most crap post ive ever seen in my life.

Skins are $5-10 almost everywhere else. Bundles can get to $20 in other games but ow2 has bundles forced and even exceeding $20 with fake discounts so even if the standard was $20 and even if no one has ever played any other game besides ow1 in their life youd still be wrong af.

Also something is only worth what someone is willing to pay. Thats common sense. Obviously the ow community isnt willing to pay $26 for a skin. So quit trying to convince them they are wrong for not wanting to pay for something they dont think is worth it you garbage animal thing pretending to be a human. No human would make such a disgustingly inaccurate corporate suck fest post. Go back to diablo immortal.

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what game can you get a legendary quality skin in for 5$?

and obviously new players are because we’ve ALL seen witch kiriko CONSTANTLY for the past few days.

Maybe the FORUMS aren’t willing to spend money for the skins, but there are plenty of people not on the forums who are willing to pay.

COD many skins over many years many times. Also destiny 2 many skins many times over many years.

Ill add to it. Mobile games too. Go play azur lane. Every skin $5-12. Go play fall guys. Every skin is $4-10. Also other games provide currency in battle passes to compensate for their high prices so your $10 bp gives you 1000+ currency towards skins or next bp making all skins reduced in some way. All the games i mentioned have a battle pass cost amount worth of free premium currency in the battle pass or more. Literally all the games i named and many i didnt name.

“Drops mic”

CORRECT
“They hated him because he told the truth.”
.
However, the Battlepass SHOULD have 1000 coins inside. Maybe 300 free and 700 premium. This is also standard F2P practice.

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Skins aren’t made equal, leaving the actual quality of the skin aside there’s a couple of things that bump up fortnite skins or alternatively lower the value of ow skins.

1 3rd vs 1st person, in 3rd person you are viewing the skin constantly so you get to actual look at it more compared to 1st person where you only really see the weapon change, if even that.

2 Fortnite skins are universal game mode fits, regardless of what you are doing in fortnite you are able to use the skin (to my knowledge.) In overwatch, even if people gravitate towards a select few heroes, they still are only using 1 of them at a time meaning how much they actually use the skin is less compared to fortnite.

3 Fortnite skins tend to change a lot more for less, even skins on the lower range in price have alternate color variations and more skin options for stuff like weapons, gliders, vehicles etc. Compared to ow skins where we get the single weapon variant and the single skin, which can’t even be mixed and matched to create special looks…

4 Even if 20$ was the industry standard and ow skins are worth the industry standard, they are increasing the prices for cosmetics over time, they did it with owl cosmetics, and now with the kiriko skin the lowest price point you could spend to get it is 30$ because it comes in a “bundle” without an option to purchase parts of the bundle individually. And its put at a price point where you can’t just simply buy 2600 ow coins, you have to buy a larger and inefficient ow coin package.

Well, the base skins are through materials that can be free (which is worth mentioning cause no such system exists in OW)

but the store skins right now.
Speicals : that come with 10 boxs 2500
Featured: 2100 but are packs of 2s or come with other cosmetics.
Monthly: 1750-750

While yes there are around $20 there are cheaper options.

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Maybe its just a language barrier or something, but reading your reply’s to this thread, comparing other games to overwatch, never ending discounts, inflation for some reason. how exactly is this quote wrong?

Blockquote Nuttymike101
“other games have crappy business practices so we do too now” Got it.

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There are various skins that aren’t obtainable with RP, seasonal skins, skins earned from events etc, so this doesn’t take those into account. As of June 2022:

  • 390 RP – 3 Skins
  • 520 RP – 161 Skins
  • 750 RP – 129 Skins
  • 975 RP – 333 skins
  • 1350 RP – 377 skins
  • 1820 RP – 61 skins
  • 3250 RP – 4 skins

That means 99.63% of all purchasable League skins are 16 dollars or less. That also means 93.92% of currently purchasable League skins are 11 dollars or less (which used to be 10 before they decided to inflate cost)

That’s also not taking into account chromas, which are just recolors of an existing skin. They cost 290 RP each in League where as a recolor of a skin in OW requires you repurchase the skin at full cost in the other color.

League has a roster 4.6 times larger than OW2, about 3 times as many total skins not counting chromas, and it costs a third of what it would cost you in OW2 to obtain all the skins. Not only that, but you’re still able to obtain skins via playing normally. Think about that, over 10k dollars to obtain every skin for a roster of 35, but under 4k for a roster of 161, a lot of which have unique effects, voice lines etc.

League players aren’t used to this horrible pricing.

I can spend 25 dollars in League of Legends for a skin that is 10 skins in one, comes with 10 player icons, can change forms mid game all of which have unique effects+voice lines (more than 700 unique voice lines), has unique interactions with other champs, has interactions with a ward item, etc. Or I can spend 26 dollars here and unlock the most generic witch skin on a hero that doesn’t fit it thematically, and a cat weapon charm. :thinking:

If you could get the same value/quality out of an OW skin the price would be warranted, but it’s just not there.

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Because there is more at stake than just the skins exchanged for money.

It seems fewer and fewer companies understand the value of keeping their brand strong. Reputation matters. That’s literally why WoW is now losing to FF14, because one company cared about it’s reputation and the other didn’t.

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