When I gave a damn enough about it, I used to frequently post all the changes from the Blizzard official web site.
I don’t anymore, because I don’t care enough anymore. This doesn’t mean the things haven’t changed like I said they have. Supports have lost power, tanks remained pretty much the same up until the last patch, and DPS have been getting buffs from day 1.
No, not buffs. New additions, that is what power creep is. Sigma is a better Dva, Baptiste is a better… Ana… Moira? Idk, he is just crazy. Orisa and Doom are considered among the most busted and Hammond is basically a better Doomfist that is just more counterable. The new heroes are the power creep and all the excessive healing and damage mitigation largely comes from their designs. Remember the nightmare that was Brig? She basically ruined the game (and I did not/do not consider her to be powerful at standard levels of play) and Sigma was the nail in the coffin.
The game sucks because these easy mode new heroes that are upgrades of old heroes and concepts are insane. We have a defensive ultimate on a 20 second cooldown. That is power creep.
It amazes me how long Hanzo’s been left in an overpowered jack of all trades state, unchanged, while other heroes… namely support or tank, have been nerfed far quicker for what appears to be of less significance compared to Hanzo’s state.
What’s worse is the fact that Baptiste’s recent official mention was posted not on their own official forum, but instead on Reddit. Makes me wonder what purpose this forum really serves these days , especially if you check the activity and see that most of the list haven’t signed in for a long time it seems .
Sure, new heroes often outclass old heroes and then new heroes get nerfed and old heroes get buffed and the meta switches. It’s just meta and balance shifts. Even if you were to describe it as power creep, it is still irrelevant. All that matters is relative balance.
Sigma is a mechanically harder hero than DVA and its honestly not close. Baptiste is Baptiste; he is overpowered because he is overpowered (he probably got overbuffed). I do not think you understand how powercreep works, but it works when things keep getting buffed and the line of what is powerful moves forward over time.
However that has generally not happened. If at launch Genji was in the game right now he would be overpowered. If reworked Mercy were in the game right now she would be overpowered. In a world where power creep was a thing these heroes would not be overpowered because power would have reached that level by now.
For an example of powercreep you can go look at one of Blizzards other games Hearthstone. In the latest expansion cards were released that are outright stronger than cards that were nerfed only 2 years ago. THAT is powercreep.
I mean a hero like Sigma does too much but I would argue the same about launch heroes and the problem is that they made those heroes awful so there overloaded kits do not come into play. About 1/4 of the heroes in this game just have too large of a kit so when they are good they are too good.
No, you are using the forum definition of power creep. And it is a bad idea to listen to the forums opinion on power creep when they believe a hero like McCree is stronger than he was at launch. Hell no, all those tiny microbuffs to not make up for the old fan that shredded literally anything and anyone.
And beta McCree… Oh how I long for landing shots past 20 meters and not needed to land an entire clip.
Anyways, I digress, the big changes are what make power creep, not a game shifting. If the old cast was also improving, that would not be power creep because nothing would be left behind. Most things would still be viable.
No I am using the definition of power creep that existed for over 30 years since before it was even applied to gaming. The word has existed for decades in card game formats because of the use of printing cards that were just outright better than what was powerful before (generally to sell the next set).
The line of what constitutes what is powerful has not actually moved that much. You have heroes like Hanzo, Mei, Bap, Orisa, Sigma who are over the line and a great many who are far under it, but the line has not moved.
Except literally most of these new heroes were considered garbage when they came out . Orisa? Was seen seen as a worse rein for ages, just a year ago people were still asking for buffs for her because she couldn’t keep up with rein. Doomfist? He got a huge nerf back when he was still on the ptr and for the longest time stayed a trollpick until he was finally fixed. Bap? Was considered the worst support after his release and got big buffs because of it later. Moira was considered trash because she had no utility, sombra was a troll pick at release, ashe and hamster were decent. Ana, brig and sigma were the only new heroes who really were op and meta defining at release but that’s a minority overall.
I do not deny that this fanbase is not particularly bright. In some cases, the meta needed to shift in order for the character to be adopted enough to actually see play. The McCree firerate change had the best McCree in the world misrepresent the reality of the change. Never trust people, trust stats. That is my motto and it works most of the time. There is the Curious Case of Sombra. But you know, she is more the exception than the rule, I would say.
It has less to do with perception and more how these puppies perform when optimized. That is what influences the game and if it trickles down… We have a SERIOUS problem. Goats was a joke. I only had to play it about half a dozen times. Double shield? I played it maybe 3 out of 5 matches before I quit the game. I will not lie, upon my return, I saw it eased up a bit. Ironically it is more common now than toward the end of the patch, but I do not even care because, well, first of all, barriers are weaker. Second of all, people are not spamming the rest of the comp. They seemed to only get the memo that two barriers were meta. They do not even seem to know which two. Rofl.