And apparently we have a little kid here who doesnât know how to behave. Or your parents did not educate you.
But thank you for pointing out my mistake with the cooldown. And the size is still correct, because so far Hanzos arrows were not adapted. So before you try to lecture anyone, you should check your own facts.
Youâre 100% right, please excuse my inaccuracy. Nevertheless, at its peak it was still worse than hanzoâs. While it took Tracer months, Hanzo did it in less than two weeks.
Shouldâve been on a 10s CD from the start. Did they not test it out and see how much better it is than Scatter? Heâs stronger than pre nerf Junkrat.
Thatâs exactly what I mean, thank you. I couldnât think of the word, English is not my native language.
Well, letâs check out the developers. Kaplan originally comes from the WoW team, legends say it he was not welcome there. And Goodman left HotS after they hit the wall with all the balancing. Who is to blame? I dont know.
Orisa can pull him out of position with halt, and fortify to nullify half his damage. Roadhog can hook him to interrupt the ability and chug in order to regain health while heâs taking damage.
Zarya can absorb every arrow and become insanely powerful in short amount of time.
Winston can pop a bubble and sit behind it.
Rein and Orisa can hide behind his shield.
There is literally no tank character who canât defend themselves against Storm Arrow. Non-shield tanks arenât be picked because of Hanzo. They arenât being picked because the meta doesnât favor them at the moment.
Its not only silly, it makes the ability pointless. During the same time frame, Hanzo can double headshot for 500 dmg on his primary and have less damage reduction through armor due to shooting less projectiles and having higher burst.
Squishies become a 3 shot and Tracer a potential 5 shot, if they also go through wih 70 dmg per arrow, while at the same time they all just die to a regular headshot of his primary.
1.) There is server evidence showing Hanzo as overpowered.
2.) The âoh no Iâm a tank he shouldnât be able to kill meâ bull is the same whiney baby tears that you and other shed when Scatter Arrow was around. Just like then, zero supporting evidence.
âCanâ is far different than âDoesâ. âDoesâ and the statistical evidence that supports âDoesâ is what determines balance. âCanâ does not determine balance.
The actual evidence, aka server metrics, was showing Scatter Arrow only netting one kill out of six to ten attempts. Therefore given the miniscule probability that a team is going to be made up of more than 2-3 tanks, what he was actually âdoingâ is one-shotting A SINGLE tank in maybe one in every few matches where a hanzo was present.
That is a very horrible performance and would actually be a clearly showcase for needing buffs, not nerfs.
Nice. So D.Va or Mercy never needed a nerf and the game was perfectly balanced from the beginning. Just klick heads, you know?
Nevertheless, several have complained in the forum that certain heroes were op, although they are not. All those people crying that certain heroes are op even though theyâre not meta?
But what could anyone expect from a person like you. Check out the statistics for games about dia+ and tell me that everything is balanced there. That it is wanted that only 5 heroes are ever played.
LOL why mad ? Yeah honestly I am fine with anything even back then mercy able to revive the whole team with ultimate . I just adapt to the game instead of saying this and that OP &(&^*(&) OMGFF nerf this nerf that
Easy man ~ why so sensitive eh ? no one saying you are wrong or something ? lol
Why not A tier I feel like A tier should be the balanced tier, why C tier thatâs so close to throw pick, why would you put him there, not even B tier. Honestly B and A tier is balance imo F D and C tier are in need of buffs and S tier and however many Sâs you want to apply need nerfs