Team based games are not supposed to be played in soloq.
By simply duoq-ing you improve the quality of most of your matches.
Not sure about the title but otherwise this is spot on.
Thatâs why all these recent talks about competitive integrity are so out of touch with reality.
You just reduce the chance of ending up with a âbad team mateâ, really. Youâd still get plenty of them.
I get that OW is at its lowest, but stillâŚ
This is why shooters like Call of Duty will never die because everyone has access to the same guns and load outs and players do not rely on one another, it all comes down to how well you can shoot. OW is too RNG based.
itâs struggling for me to see people actually think these are different games
Iâm not a huge fan of the position OP is taking on the topic, but youâre also swinging too far in the other direction. Comparing organized play to PUGs isnât even remotely fair.
Iâve been on a few OW teams now, and as the teams lean more serious, they do, in fact, do exactly the kind of things youâre talking about: review replays and clips from games to figure out what went wrong, what went right, scouting upcoming teams to sort out what shenanigans we need to worry about, etcâŚ
Iâve also played tons of bar softball and PUGs of small-scale football (think 5v5). Getting any of these people to critically analyze moment-to-moment gameplay and address shortcomings is a non-starter. The probability that you play with or against these people again is low, and the stakes are low; and in many (most?) cases, people arenât there to play the sport, theyâre there to socialize â the event is just a pretext to show up.
Competitive mode in OW is closer to PUGs or bar league traditional sports. Yeah, youâll get people who want to win, but trying to get everyone on the same page strategically is like herding cats. And even if you manage it, the next game youâre likely to have a new set of cats and the process starts anew.
Many heroes in OW arenât as subject to the whims of their teammates, but there are a number of them that very much are. Support, as a role, is really subject to this, tanks to a lesser extent if their supports decide âitâs my time to show up the DPSâ; and the utility DPS heroes (Bastion, Mei, Sombra, Sym) tend to suffer pretty hard if their setups go unutilized because their teammates are off doing their own thing somewhere else, or just generally donât know what their setups look like.
Itâs not a âjust stick to single playerâ kind of thing â some players just donât synergize well because their play styles are at odds with each other. And yes, this can and will cause a game to be lost â especially when you start mixing the mainline âmetaâ strategies and players with the more unorthodox stuff you get from off-meta picks and strats.
Iâve perfected the art of sniping Pharahs out of the sky with my Whip Shot. I swear they get so tilted when a character theyâre supposed to counter is countering them back lol.
Course at my rank, I donât have to worry as much cause even the worst masters soldier can still destroy a masters pharah with ease so. Yeah.