“player dealt healing” is NOT detecting while healing full hp targets. Is it just me or no?
why would the game need to track how much you’re healing to a full hp target…? why are you even healing a full hp target?
To trigger certain effects that work on healing, like if you want to check if someone is nano boosted you could do before if they’re healed by ultimate but now you can’t do that. There’s no denying that this either removed or made harder many things that were easy to do before. To clarify this used to work but was recently removed
i had an ability where if they got healing from nano they would get buffs
that basically got butchered when they removed it (a lot of things did)
some people would like healing events to work regardless