Phoenix Illari remains in ashes due to nerfs, W mythic

Moira buffed, illari’s not in t500 as much now both on pc/controller .. I fear illari is stuck in the ashes unable to rise from them.

Dawn aspect of phoenix illari’s is gorgeous, though I still feel bitter with her sound effects, they should be louder and more distinctive.

I have become more obsessed with her ult, the little wings before enemies implode is pretty awesome. I did not like mythic at first but it has grown on me.

LGBT dawn mythic is ruler of all, purple / iridescent is cute but nothing beat dawn…an even cooler detail is her solar rifle of the phoenix. Again I wish the sound effects were louder. I still love the overall mythic I am still sticking to 6/10 for a mythic, I still really love it.

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The thing is, T500 aside, the nerfs landed Illari to a point where she’s basically at 50% across most ranks. Statistically, she really is balanced right now.

On the other hand, now that they’ve dropped her projectile size bonus entirely…it may be worth reevaluating her 1.5x crit multiplier. They also suck at balancing her perks, but we don’t get to see the perk pick/win statistics like the devs do, so it’s hard to be sure exactly how the perks fare.

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Im glad it grew on you. :relieved_face:

I agree, the Dawn Aspect looks amazing. Once I get some more Shards, Im getting that sweet Sherbet Surprize! :partying_face: :orange_heart: :sunset:

Also yes, the sound effects should be a little louder.

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Maybe removing the nerf that added a second to outburst cooldown? Idk where to even begin with her perks. Sunburn is very effective when ulting. I’m still at 51%-60% with accuracy after nerfs, just less effective in far out distances for a pesky torb turret. She needs something right now to break her from her current state. Maybe even buffing her heals on solar rifle , we should not be heal bottling with her I still feel it’ll help her in ranked

That rifle was a little ridiclous and put many DPS characters to shame at certain ranges. They way you could chunk down tanks with big heads, in a second or two… Support almost killing poke vulnerable tanks like JQ. That’s bad look even for this casual game.
Larry isn’t even bad atm. That pylon still heals better than your other support.
If I were asking for a buff, I’d ask for pylon CD to get refunded if it only took 1 damage. Please refund at least a few seconds…

The way they’ve been adjusting Illari’s perks across various recent patches, I’m fairly confident that her best and frequent picks are Summer Solstice on the minor and Sunburn on the major; I don’t think the most recent buff to Rapid Construction really changed that, but I don’t have the data to prove it, this is just my best guess.

To me, the way to make Rapid Construction more worth picking is to have it lower Pylon’s reposition cooldown (not just the cooldown after it’s destroyed). For her major perks…I’m not quite sure what Solar Flare could do to remain reasonably balanced while not just being worse than Sunburn (given how strong flankers often are)…either they could buff the healing provided by solar flare or maybe they could have the perk also increase the capacity of Illari’s healing resource a bit.

Illari is just hitscan Moira. Make her a real hero and not support Cassidy and she can get buffs

I think the nerfs were appropriate. But the other contributing factor is Mizuki probably Mizuki being overtuned now. Not her fault that other heroes are doing too much for too little. :confused:

Illari’s ult is very boom or bust, and there’s a lot of things you have to navigate to get decent value. It has the potential do a lot, but I find that most of the time that just doesn’t happen for one reason or another.

First, you need to get it to explode in a good place and it can be stopped by any barrier or absorbing effect. The projectile is rather large, so it’s not difficult. You need the enemy team to be relatively close together to ideally start a chain reaction, but that also means they’re probably near or behind a tank.

Then you have to deal with a multitude of cleansing effects. Suzu, fade, wraith form, ice block, Zarya bubbles, etc. So even if you do get a good detonation, there’s a lot of things that can still deny you value.

And if you have to deal with a team that has ways to both block and cleanse your ult effect, chances are you will get little to nothing for your ult. You are all in on that one shot and following up quickly, forcing you to sometimes play very risky.

On top of all that, you need to fly and put yourself in a vulnerable position while limiting the healing that your team is getting.

That’s a lot of hoops to jump through. The ult has not aged well. It’s like an even worse version of Emre’s ult.

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I was talking mostly about their primary fire since the nerf to her projectile size hitbox is when she was knocked her down from the top spot.

What was the ult nerf you’re referring to? I can’t remember if it was the projectile size or not.

The correct buff is 82 damage in primary.

I promise.

She shouldn’t two tap 250 in the head, but she can absolutely afford the extra pressure in her power budget, and this is healthier than buffing her fire rate (I’d love that but buffing her TTK on 225 supports isn’t acceptable)

Another idea- revert the sunburn perk nerf, but make it so outburst damage does not count towards triggering her ults explosion. The only reason it was needed was because it could mass crowd auto trigger with extremely little you could do about it. Sun burn was a fantastic anti dive tool, now she is back to being weak to dive when a healing turret + damage “get off me” tool ought to be making her dive resistant, ESPECIALLY when selecting a “major perk” for it:

On an entire side note- her major perks are pathetic power budget wise, even if they did what I suggested. Several supports have this issue of major perks being nearly meaningless.

She should instead have major perks that make larger impacts on the game, like healing beam can now also damage enemies (for its 115 healing per second, so 115 damage, as a more comfortable close range attack option), and/or swapping summer solstice to a major and buffing it (like adding 20% movement speed to it, and letting her have sun burn as a minor)

I’ve often thought that it would make more sense if a full charge body shot was sufficient to detonate it. Wouldn’t really resolve all the issues you correctly point out that can make it difficult to get high value out of, but it would help reduce some of the risk and difficulty of making successful followups.

Oh a cool idea I just had- for a perk- healing beam now illuminates her team mate with solar energy, damage boosting them for 20% (with only 0.1 lingering time effect)

So when you’re using heal beam you’re damage boosting mildly as well. Would be very cool for helping teammates during key plays.

Her ult hasn’t been nerfed in awhile. If I remember correctly, they made it so it was blocked by barriers and the projectile was made bigger.

I was speaking mainly about Mizuki being yet another way to counter it.

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I thought they made the projectile smaller at some point. Which, sounded like a nerf but it made it so it couldn’t be eaten by DM as easily.

AH. I didn’t even think about that. Yeah, he’s a counter to it for sure, and he’s meta right now so that definitely doesn’t help.