Pharmercy is out of control

Can’t focus someone you can’t see. It’s something Mercy players know best, since they aren’t equipped for direct combat.

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If any player is that good, they deserve to win imo

It’s easier, than it sounds. Mercy’s mobility allows her to evade combat in most cases, quickly relocating in case of enemy coming too close.

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I play a good deal of mercy. I also watch players that are much better than me. Focusing them doesn’t seem very hard, but playing out of sight well and consistently seems very difficult.

When your playing is pocketing, which often is the case, it’s not too difficult.

I find it weird, that instead of giving Mercy reasons to heal and boost someone else, people just try to force her to use her pistol.

If her pocket is constantly worried about Mercy’s position on top of everything else, that’s a top tier player that also deserves to win, imo.

Maybe. Either way it’s not a good sign, when you have to abuse Pharmercy or other similar combo, just because Mercy is awful on your average player and relies on exploiting busted burst damage heroes.

Nah. People are focusing on the wrong thing. Or can’t focus at all. Or don’t maintain pressure. Or try to do so from a distance, or with the wrong character (Junkrat, etc.)

TIPS:
If Mercy it glued to Phara, then the other support is overtasked. Focus that other support.

OR focus the Mercy, not the Phara. Hack her, shoot her, pester her, keep getting in her face, and force Mercy to play your game not her’s. And do it 2v2, just like they are.

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Already been there, up in the sky you are mostly safe from any pests trying to annoy you.

Also, sometimes rest of the team isn’t very useful anyway, so focusing other support does nothing. Which is something I love, btw - always fun, when enemy targets seemingly correct target, but it turns out to be a decoy.

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There’s always going to be a strong combo that people struggle with. I don’t think that’s a bad sign for the heroes; The players, yes.

There used to be more combos with Mercy like that, but they got trashed.

I dunno Cleo, I’m not busting your chops here, but as a long time Mercy player yourself I think that’s a bit insincere. You’ve not played OW in a long time is my understanding, but surly you recall the power of…

…Widow, Soldier, Hanzo, and Cass (let alone all the new characters you might have not gone against) and a few other’s that love the opportunity to shoot things out of the sky. So the options are there. Failure to use them is a “them” issue, not a Mercy issue.

Same when “the rest of the team isn’t very useful”. That’s a team failure, and individual player failure. And why they lose. Again not an issue with Mercy. And honestly, IMHO, the entire game is finding ways to play off your enemy’s weaknesses, no matter what character you’re playing.

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They can’t do much, if you use roofs as cover.

It’s team failure, yes, but you still have to work around it and win, which is something picking Pharmercy does.

People hate Pharmercy, because that duo has potential to save seemingly hopeless game, causing a lot of frustration to team, that was certain their victory.

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Being dramatic for effect, I assume. Pharah and Mercy are both difficult heroes to be consistently effective with, even as a combo.

Sis, you’re making a fool of yourself. Stop.

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Which makes good Pharah to play with all more valuable find. As even if your team constantly gets nuked with ults, your duo is far away from that.

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Show me. Show me any time this has happened and was a real issue. Pharah narrowly avoiding death a few times a match and getting healed by Mercy is perfectly fine; its a part of the strategy. But I’ve never seen Pharah doing this to a point where its an issue.

Widow can kill them both in two clicks. I straight up do not believe that you think Pharah ducking behind cover is an issue.

You guys are terrible. You want anything fun or unique taken out of Overwatch simply because you refuse to play against it. Overwatch as a franchise deserves better players.

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yeah your takes are bad, Mercy is 100% the problem and going on leaderboards doesn’t mean much, most of the DPS you list are strong PRECISELY because they are made OP by Mercy (for example Echo is basically unplayable without pocket especially in masters/GM). They are played with Mercy, nobody plays something like Ashe or Echo without a Mercy in the team in high ranks unless they are trolling.

All of this is made worse by the fact that Mercy as a character is super easy to play, you basically just play it safe and maximize your beam uptime, it’s REALLY not hard to do that and the skill ceiling of a hero that can reach GM shouldn’t be “being good at juggling M1”, this is an FPS game, after all. Mercy’s skill progression is super flat, the skill difference between a Diamond and a GM Mercy is there but absolutely not big, meanwhile difference between say Diamond and GM Tracer is astonishing.

Phara is a high ranks issue too because the hero is too bursty and overtuned btw, it’s not a “get good at aiming” hero anymore. On EU, a guy has 7/10 accounts in top 10 as a Phara OTP, you hug rooftops from 40+ m and spam chokepoints and get infinite value, then you 3… 2… 1… nano fara for team wipe, it’s a braindead playstyle and rly easy to execute.

True, though Pharah has tools to mess with her aim. Lone hitscan, unless one is good enough for consistent headshots, can be quickly taken out with damage boosted rockets.

Pharah will be dead before any of her projectiles hit Widow. The best thing she has is that rocket booster move to avoid damage. Once.

How many? Because it only takes one click to Pharah’s head to stop the damage boosted rockets. Unlike most characters who’d have to kill Mercy first, Widow can shoot Pharah and force Mercy into a predictable situation.