I dislike Pharah’s ult in it’s current state.
It’s unfun to play against, as Pharah is able to drop in out of nowhere with no sound queues (since falling has no sound attached to it) and instantly kill people before the voice line even plays, but it’s also horribly unfun to play with as it locks your movement, makes you a sitting duck, and is terrible at any range beyond point blank.
I tihnk it’s just a really poorly designed ultimate, with it’s problems so inherent to it’s core that it’s almost impossible to fix. There needs to be changes made to it, I think, major ones, if not having the whole Barrage thing reworked.
Maybe the damage could be reduced, but the shots made faster/more accurate so it’s better at range and actually barraging things. Maybe you could move during it, but slowly like you do as mercy while rezzing in valk (with vertical and horizontal movement)?
There was talk about while designing Pharah they had her concussion blast do tons of damage to shields, but found it broken. Maybe that could be reworked into her ultimate? A fast charging ult that just shoots a (or multiple) anti-shield shot (s). It’d make her a more siege/anti bunker strategy oriented hero.
What do you guys think? Do you think Pharah’s ultimate is good in it’s current state? Do you enjoy the ambush/barrage style of play and playing against it, or do you think that it’s a bad idea?
Edit: I’d like to restate, since many people seem to be under the impression that I’m just salty about dying to Pharah and don’t know how to counter her ultimate.
I can counter her ultimate. It’s really, really easy to counter her ultimate most of the time.
That’s the problem.
It’s not fun for the Pharah to use the ultimate and die, and in the rare times the ult does something without her just instantly dying, it’s not fun for the person who dies to it because they usually quite instantly get deleted with no sound queue.
The problem is, no matter what the result of the ultimate is, it’s not fun for someone.