Its layout is way more like Anubis than anything else.
First point is a joke and Offense basically only needs 1 pick and its theirs, but playing well and good damage control can win it back.
No, the horror of Paris lies in Point B. Absolutely abhorrent. The walk from attackers spawn is so long that Defense can start a fight in front of their spawn, all die, and respawn in time to contest.
The flanks mean nothing because it all culminates in 1 big open area anyways, and only one actually provides any advantage over going right in. EDIT: also, you need to pass through 2 narrow passages just to get to the courtyard before B; the half closed door and cliffside. Both are terrible. Why not just have that door open? I had a game where we (defense) burned a whole 90s just by chain CCing through that little doorway.
B is so wide that it doesn’t even matter which tank set up you use; theres no good highground to justify picking Winston and its so open Reinhardt can’t really block for his team on the point. orisa can work but its a huge struggle just to get in.
Healthpack placement is terrible throughout, with only 3 minis readily accessible from B and 2 megas far away.
I refuse to believe they actually put in an extra month “making it just right” relative to other January maps. The delay had to be so this dreadful pile of trash didn’t hit the game while the lay-offs were still fresh.