OW2 Needs An MMR Reset

The game doesn’t show them as better than you, so it actually matches exactly what I’m saying.
Based on the numbers they should not be better than you by a large margin. Use your head.

Resetting MMR won’t change ANYTHING. MMR is generated in the short term. Overwatch devs have stated that it gauges player skill in just a dozen matches.

yes! absolutely! we need a reset

I don’t see why we do

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at this point, give it to them (mmr reset) for like 3 months, stay away from forums for same time period, then come back and see their thoughts…so we can finally end this debate

for the people who were dumb enough to start comp right at level 25 lol (like me)

Yea I dunno I started comp in Season 4 and have 2k total hours on my main account (QP & Comp). Was plat for many seasons and now typically high masters, though I haven’t hit GM on main, have hit it on several alternate accounts

Is that why people complain about losing to smurfs instead of being unaware of smurfs? Yeah, you’re just straight up wrong.

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Obv ow2 needs to be reset. No reason not 2. The never completely reset even after seasons.

Also no reason not to go back to rapidly gaining SR after about 3 wins in a row or losing in a row… people would get where they belong in no time and there wouldn’t be an issue. [quote=“MoIsland-1403, post:1, topic:678959, full:true”]
Before I preface this post, I understand why Overwatch team doesn’t want to have a hard MMR reset. The rank disparities in the short term would be obvious, where you could potentially have bronze players facing off against GMs, and it would make the game unstable for a month.

However, I actually think hard resetting is a better long-term solution to Competitive Play for several reasons.

1. It is statistically unlikely on all platforms to encounter either a bronze or GM caliber player in a game, let alone both at the same time.
Across all platforms, only around the top 3% of players are GM and only close to 10% are bronze. The fact of the matter is, Gold and Platinum make up a majority of the player base. Outlier scenarios will happen, but I don’t think the fearmongering over stomps is warranted.

2. People will be placed into their actual rank faster
Take me for example. I was rated around a mid gold DPS when I first got OW because of my mechanical skill. I dropped down to low silver because I didn’t have the game sense or consistency to stay in Gold. It took me playing 200 games to get even remotely close to gold. Meanwhile, my alternate account got placed at gold again after placements.

People who often respond to threads discussing how tedious it is to rank SR and MMR often argue that even if you make multiple accounts, you will still fall to your eventual skill level.

But here lies the problem. With no hard MMR reset, people will be playing an entirely different game while still learning all the new and reworked heroes. For example, what if you were a Doom DPS main in OW1 and you’re now going to play A new role in OW2? How will Zarya mains learn to be the main tank creating space, not just enabling their team? Are healbots going to be soft-throwing games playing like they have a second tank? Are DPS players actually going to play Sojourn at their SR level or one far from it? How are you going to get an accurate depiction of someone’s skill level if they were playing an obsolete version of their hero?

In my opinion, having only a month of chaotic placements is better than the entire playerbase spending hundreds of games of getting to their deserved rank, higher or lower. We saw this same problem when role queue was introduced and people were rated as highly as their off-roles. I don’t think we want similar issues to occur.

3. A hard reset will briefly address smurfs and boosted players
I think this one is self-explanatory. This matters more for boosted players or rank campers specifically, and they should fall to their true rank as normal.

I give credit to SVB for vocalizing most of my thoughts and concerns over this topic.

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It isn’t. It’s being marketed as a sequel

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Stomps will also happen if the average skill difference of the teams is too huge - and the chance for this to happen would be extremely high after an MMR reset.

This makes absolutely no sense.
You got placed in Gold but dropped to Silver cause you were not good enough.
All this proves is, that the matchmaker has a hard time to correctly identify the rank of a new player (or a player with reset MMR) within just a few placement matches, while it does a good job to adjust it slowly over time.
Most people are at (or close) to their actual rank, so resetting their MMR will most likely move them further away from it.

I don’t see how it would help in any kind of way against smurfs and boosted players are a far less common issue anyways.
If they prevent the loss of huge ammounts of SR by not playing much, then you won’t see them often.
If they do play a lot they will inevitably drop to their appropriate rank and will have a hard time to make it back up.
All a smurf has to do is throw a few games to get down to their personal “sweet spot” again.