OW2 is not that bad for supports

The problem with your logic here though is that people who don’t like the, “healbot” playstyle can play whatever they want. People who like to heal only have the supports. Take that away and you take away the draw for people who don’t really enjoy typical fps titles. A ton of people disagree with you about it being fun. It’s important that they can share what would make the experience better for them.

“Afk healbot” lol

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except they cant because afk healbot meta dictates the pacing of the push, it doesn’t matter if you another role when both teams are healbotting and slowing the game pace down to a snail

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You’re right, it’s better that supports can’t slow down the game at all. :upside_down_face: Team deathmatch for all.

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Yes, correct thats exactly right. Your goal as support archetype in an fps isn’t to slow down the game. Especially in a non R6, CS:GO style shooter

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I don’t have that problem. Part of Mercy gameplay is making sure you have fly targets. You need to think two steps ahead every time you fly. Is there a next point you can hop to if need be? Otherwise, don’t go there unless its absolutely vital you need to keep that teammate alive. Sometimes mistakes happen and you end up stranded, but that definitely shouldn’t be the norm.

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I usually don’t either. I think maybe my struggle was that my teams weren’t working well with Doomfist tanks and so everyone was splitting up and trying to flank. The tank being Doomfist was really the only common denominator.

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I do notice people splitting up more often. I think that seems to be mostly a symptom of people not understanding the new maps as much. The newer maps are much more open, and I think, psychologically, people are more inclined to split up then do the objective. That’s something that will have to come with time, but it was an issue prevalent in solo queue for the last game too.

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I’ve played most games as support and mostly I agree. The new maps have some very nice accessible snipey spots for Ana to heal from. I just haven’t worked out where all the best angles are yet.

The only real problem I’ve had is with Moira where I’ve had multiple fights where I’ll be attacking or even ulting and doing literally no damage to them. The other problem I’m having is with the new soundscape. I’m not getting directional information from it so I don’t know where the Reaper is that’s somewhere close but teleported out of los and then they shoot me from right behind me or a Tracer bomb is dropped right next to me and I can’t tell because it sounds like they’re nowhere near me. Not sure what’s going on there but it’s making situational awareness more difficult and getting me killed.

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I didn’t have this issue.

“Your input is invalid because you didn’t experience a bug!” :joy: :clown_face:

You did have this issue. It’s a known bug that has yet to be hot fixed. Every Mercy main knows about it.

:clown_face:

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Unfortunately we have no data, so all we can offer is feelings, but here’s my thought and it’s a hot take:

No support is weak in OW2. Zen is too fragile but not weak per se, since discord is a nightmare for the solo tank. He’s fixable though.

Ana is low key OP. The value of her utility is amplified in 5v5 and she’ll be the support tanks fear.

Moira seems a little overrated to me. She’s solid, but I still think she needs a subtle rework.

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Lmao, ok I stand corrected :rofl:

Then you play the role and enjoy the fast que times.

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I am, well I have supp + dps queued and try out some DPS changes on the odd games it gives me DPS. But mainly supp.

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