That is actually a good point. I never thought of it that way.
I was assuming f2p was like last moment decision because nobody will be crazy enough to buy the same game twice.
Given the average Battle Pass price, if they give a free one to founders like many are expecting, then that paired with all the playing time and skins earned by current accounts will more than make up for the game going F2P.
Or, or, or…things changed because that announcement was 3 years ago and in case you didn’t notice, Microsoft has some power now which may well be what is saving this game and their project lead kind of switched over, too, which definitely had some impact.
What kind of nonsense logic is this? They obviously bought OW1 in anticipation for OW2; that hasn’t changed. They didn’t buy it solely to get access to OW2. What sense would that make for a game that had no ETA?
See Diablo Immortal free-to-play how it’s aggressively monetized? That will happen to Overwatch 2 too. At that point it won’t matter how good you are in free PvP, only how much money you got.
Free is the key element here, because we will pay more, much much more, just to feel above others.
I try enjoy the last moments of Overwatch 1 because once Overwatch 2 releases, I am out, no matter how many skins or battle passes they will provide me for free as founder. I hate this free-to-play predatory gaming they try to implement. Maybe it’s just me, but this is my opinion made publicly because I do not like where passionate game development is going.
Pretty much nobody is surprised overwatch 2 is f2p. If you bought overwatch 1 you should have enjoyed it as overwatch 1.
Not buying it as a free pass to get overwatch 2 for free