OW at 540hz is stupid

32 ping is so low…I used to play on 300 pls
Now I’m playing on 20-30 and it’s like day and night

Why are you debating? :joy: Debates occur when people have a difference of opinion. You don’t have an opinion on this, because you don’t have any experience from which to form one. You haven’t seen it, and thus you have nothing to contribute other than assumptions. Don’t double down just because your ego was wounded when your assumptions were challenged. :sweat_smile:

Dear god, you are so far out of the loop on display technology that your post is borderline flat earther level stuff. Please go to blurbusters and educate yourself. VR scientists already pinpointed 1,000 Hz as the minimum needed to approximate real-world motion clarity years ago, and Nvidia are already working toward this. It’s infinitely more complex than frametimes.

It’s very clear you don’t keep up to date with any legitimate website covering display tech or motion clarity. I respect the bluff, but next time maybe don’t use it on someone who just told you they’ve owned two 360 Hz displays and a 540 Hz display lol.

Yeah it’s weird, like the numbers may not look that different but its definitely something you have to experience in person to truly understand why 540hz feels so different

Especially if you main a 144hz or 240hz display and use the 540hz for a bit

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it is good don’t worry

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What’s the driver behind this obsession? “Oh no, my opponents in Overwatch are not quite sweaty enough, I need 1000Hz monitor, so my 50/50 matches become more frustrating thanks to my inflated rating!”

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If you’re interested in reading up on why extreme refresh rates are the answer to overcoming perceived motion blur (or just MBR and lag reduction stuff in general), you can check out Mark Rejhon’s stuff at blurbusters. It’s fascinating, although 90% of it goes over my head. :joy: Easier for me to just describe it as magic lol.

But yeah, ask anyone who’s actually seen the 540 Hz displays. It’s a clear difference. It’s not just because of the refresh rate but the response times those displays boast too.

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Theres a good post / breakdown by “chief” blur buster here on the “why” of high hz:

https://forums.blurbusters.com/viewtopic.php?f=25&t=12947#p100887

Higher hz&fps makes a big difference in general to motion handling with LCDs and OLEDs if you are not strobing.

Less motion blur = clearer picture = everything looks better.
The “homework exercise” on the linked post should make it quite obvious.

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I gave strobing a shot, but VRR is just more pleasant for me.

Yeah, some people are more sensitive to strobing and some are to tearing etc (that vrr fixes). I also dislike screen tearing a lot.
Higher hz also makes tearing less visible if you are without VRR, with a 1000hz monitor you probably wont be needing gsync or similar tech anymore.

Also getting Strobing working “correct” is usually a hassle as you need to match fps strictly with the monitor hz, and all that. Until monitors support strobing with VRR properly.

May be in future things will improve in that regard but strobing usually has been an afterthought in monitors, excluding a few cases.

In my understanding OLEDs have the potential to bring in the best of both worlds, especially if they tackle the brightness issue.

With lcds strobing, what ive seen is that yes the strobing works but you still have other artifacts often visible- overshoot artifacts, crosstalk etc.
Havent seen the very latest strobing monitors from asus though that supposedly do it quite well.

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Low latency and VRR is all I really need from a monitor. I don’t care neither about huge framerates nor ultra high level competition. I just want my eyes not to fall out from staring at the screen for hours. I play most games with FPS locked to 74 and it looks just fine to me. :expressionless: (Overwatch does look a little choppy at 74, so I up it to 140)

Yeah I know, I was joking lol.

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It was a simple example, for your simple mind. You are ridiculous saying that you noticed a larger difference with a smaller jump in performance, so I showed you how stupid that was. 240 to 360 is much different than 360 to 540, despite whatever nonsense you are trying to argue about “magical feelings” or whatever, rofl.

It’s kind of like you saying that the difference from 60 to 144 was less than 360 to 540, if that helps you understand the point I was making? I’m not really sure how to make it clear to your feeble mind, as I thought I had already pointed that out

Sure buddy, I’M the one that doesn’t know what they are talking about, lol.

rofl

I know competitive people, perhaps even me, would get jealous over something like 240Hz if they have 144Hz, but me going from 60Hz to 165Hz was game-changing enough already, that my next main display will just focus on color, despite being hardcore competitive player myself, I also enjoy some nice view too

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That’s a truly stupid comment, lol. “Despite the fact that it is provenly not that much different, through SCIENCE, it IS so much different!”

The point is that the higher you go, the less and less difference there is. 60hz to 144hz is HUGE. 360 to 540, not so much. No one is arguing that there is NO difference though.

I’m talking about the jump from 240hz to 540hz but ok. I don’t get why you’re so pissy in these comments

240 to 540 is over double the refresh rate so it’s definitely a really big jump

I did set the monitor to 240hz and then swapped back to 540 after a few minutes and it’s night and day. And if anyone was to actually experience it irl and say they couldn’t tell the difference or that their eyes can’t perceive the difference, I’d think they were either 80 years old or blind

I guess I just disagree with what is being said.

And I guess you and I just have a different definition of night and day, and that’s fine.

Go use a macintosh, and then use your computer. Then talk to me about night and day. Or, just 60hz to 144, lol. That it a noticeable, NOTICEABLE difference. Yours just really isn’t. But, I’m done repeating myself so, have a great night, and day

Obviously that’s a super extreme example but again, I do think the difference is genuinely big enough and I’m not exaggerating that it is a night and day difference in motion clarity

I think if you were to experience it in person it would change your perspective a bit. I was in the same boat before.

I’m not sure what makes you think that what I’m saying does not come from personal experience? I would not have such a strong opinion if I had NOT experienced it in person.

Actually, I probably would, because, it’s just science.

No, YOUR eyes can’t tell the difference. There’s a clear night and day difference between 60 and 100+ for me.

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32-36 is a healthy low yeah, but I still get moments where I feel like I’m behind cover when I die, cause an enemy is like 20 ping or something. I think anything above 80+ I don’t even bother playing.

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