Overwatch used to be skill based

Back in S2, where teams consisted mostly heroes like - Reaper, Mccree, Genji, Lucio, Reinhardt, Zarya, Roadhog, Zen etc.

There was no/almost no Dva, Mercy, Junkrat, Moira, Orisa or lately Brigette now, these heroes and every player of these heroes had to play really well to have impact on the game, there was no safe way to play or safe way to climb.

Not saying that Dva, Mercy etc. dont take skill. I dont hate them, i have 50+h on Dva and i think she is a very cool hero and i respect all other heroes. But just as iam reading the daily noskill requirement overwatch whining i just wanted to point this out, that this game infact really changed to be much more casual then it used to be.

S2 rankings were the most accurate aswell due to this, I didnt meet SINGLE bad Master player back then, now i meet them every game, i can meet GM who is lost without his safe hero, it didnt exist back then.

And yes i miss those times a lot, for me the peak and best times and most quality games of Overwatch.

But well, Blizzard may have different view of future Overwatch. And i guess thats ok if majority want it like this :).

Dont take this negatively, i dont whine or hate any hero, just wanted to point this out, thank you for constructive feedback beforehand and have a wonderful day! :slight_smile:

EDIT - Some guys here are mentioning aim? I never said anything about aim and i disagree that aim is major skill in Overwatch, its not, its team based game afterall, where game sense, positioning and game thinking is even more improtant in most cases, my point is that you can missplay much more nowadays without any consequence, before any wrong play was punished much more, thats why i think it became more casual, nothing to do with aim master race or something, in fact, aim is one of my worse skills in general.

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Dva needs skill as well.

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I dont disagree, but you got the idea, Overwatch really is now less skill requirement then it used to be in general. No “easy” hero shined back then. And with these “easy” heroes you had to be damn good to reach high ranks and i think thats how it should be, not to have “easy” heroes the most powerful.

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tbh dive requires a lot of skill.

a lot of people who complain about “skillless heroes” forget that this unique mix of heroes make overwatch special.
if you want pure aiming skillz… there are plenty of games on the market.

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I agree - a good D.Va takes a ton of skill
They know when to engage and when to peel off.

They know exactly who to pick off and D.va bomb for the most damage.
Best D.Va players can change the flow of the game.

For those who want a high skill floor game, I recommend trying
Law Breakers
http://lawbreakers.nexon.net/en

Yes and i met Dvas like these back in s2 and they were most respected, because they could do well without her being meta, now everyone just picks her and go and they always will have impact even if played badly.

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Ana, Sombra are new heroes, they require skill. Moira does too, don’t believe for a seconds she doesn’t.

If there are heroes which don’t require skill, why don’t you main them and go up a couple of ranks?

I know, people always say, oh, I find them dull, or Oh, I don’t like those kind of heroes.

But you know, none of the heroes are easy, none of them are skill free zones.

And people who ACTUALLY give them a try and try to gain Sr using them, learn that.

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Every hero requires skill, you are taking this from the wrong side guys; iam not hating any hero here, iam just saying that infact, Overwatch became much more less punishable :).

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wasn’t S2 triple tank meta?

That was Season 3 :).

Maybe. There are more counters now. You can switch to make sure someone is good at what they do.

There are FAR less one shots then there used to be, and soon scatter will be gone.

Now, from one point of view, there goes an ability which punishes non shielded tanks.

On the other hand, the Hanzos will have to be better at their basic kit.

Is this making the game more casual or not?

Brigitte punishes tracers which are too close, by killing them. Again, more casual or not?

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I’d have to disagree. Positioning, game sense, TEAMWORK, and knowing when to engage and disengage is more important than mechanical skill. Yes, mechanical skill is very important, but the game has always relied on those four things I listed above before mechanical skill. Moira and Baguette both require skill to use correctly, because they are absolute garbage in anything but skilled hands.

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Fair point :), i have to say, that even if you play Moira below-averagely, you still have more impact then other many heroes, if you played heroes i listed in S2 belowaveragely, it was serious problem for the team.

But nowadays its easier to win with a bad player on ur team, if that bad player is on a hero who is not punished too bad for playing bad.

I’d like to disagree on Moira. If they are below average, and I have seen a ton of below average Moira, they will open up a team fight with a damage orb with or without d.VA present, which is fine, but, a lot of them won’t even bother to read the current situation and just throw a damage orb thinking their LMB will be enough to keep the team alive.

A good Moira will worry about their teams livelihood more than they will worry about doing pitiful poke damage. Below average Moira will always be a silver player.

s2 was a mess also… terrible season because 80% of the playerbase was ranked on gold and plat.

Ok, but what is wrong about that? Getting GM was much harder, isnt that good?

Or you mean that rank disposition was bad? In that case, that could be one of the problems in S2.

Lol

If you have anxiety on Genji, remove him from the list, the other heroes took a lot of skill aswell, like Zen, Mccree, Zarya etc…

game was dead on release. no marketing so sad

Probably because three of them weren’t released, two of them were boring and one of them was a trash pick

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