Overwatch Retail Patch Notes - April 15, 2021

Overwatch Retail Patch Notes – April 15, 2021

A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum.
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.


EXPERIMENTAL HERO UPDATES

The next experiment begins! This time we’re hoping to get your feedback on some balance changes. We’re using the 2-2-2 Role Queue ruleset so that you can get a feel for how these balance changes might affect the live game.


HERO UPDATES (ONLY IN EXPERIMENTAL)

Baptiste

Biotic Launcher (Secondary Fire)

  • Healing projectile explosion reduced from 60 to 50 health
  • Healing projectile direct impact now restores an additional 20 health

Immortality Field

  • Now protects teammates to a minimum health threshold of 10% maximum health, down from 20%

D.Va

Call Mech

  • Damage increased from 50 to 250

Echo

Duplicate

  • When Duplicate ends, Echo will return to the health value she had prior to activating the ability, or to 100 health, whichever is higher

Moira

Biotic Orb

  • Cooldown reduced from 10 to 8 seconds

Orisa

Halt!

  • Cooldown reduced from 8 to 6 seconds

Reinhardt

General

  • Armor reduced from 250 to 200 (Health/armor total reduced from 550 to 500)

Roadhog

Scrap Gun (Primary and Secondary Fire)

  • Damage per projectile increased from 6 to 6.6

Sombra

Stealth

  • Fade time when entering or exiting Stealth reduced from 0.75 to 0.45 seconds
  • Movement speed bonus increased from 50 to 60%
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