Overwatch Retail Patch Notes – April 6, 2020

Overwatch Retail Patch Notes – April 6, 2020

A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.

HERO UPDATES

Ashe

The Viper

  • Magazine size increased from 12 to 15
  • Shots no longer queue up the next shot if pressed slightly before recovery has finished
  • Unscoped shots to reach maximum spread increased from 4 to 6
  • Unscoped shots can now be fired much more quickly after firing a scoped shot
  • You can now start reloading much more quickly after firing a scoped shot

Genji

Shuriken (Secondary Fire)

  • Recovery lowered from 0.75 to 0.65 seconds

Mei

Endothermic Blaster (Primary Fire)

  • Maximum ammo reduced from 200 to 120

Endothermic Blaster (Secondary Fire)

  • Ammo cost reduced from 20 to 10

Pharah

Rocket Launcher

  • Explosion damage increased from 65 to 80
  • Impact damage decreased from 55 to 40

Reinhardt

General

  • Steadfast passive knockback resistance reduced from 50% to 30%

BUG FIXES

Heroes

Ashe

  • Fixed a bug that caused Ashe’s unscoped fire to become unusable
  • Fixed a bug that caused Ashe’s weapon to appear incorrectly in the Kill Feed
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