Overwatch PTR Patch Notes – March 1, 2019

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.



  • Amplification Matrix
    • Made significant changes to its appearance

Developer Comments: When we originally released Amplification Matrix, we felt like it looked a little too much like a shield. These changes will make it clear that this is a field and not a shield.


  • Photon Projector
    • Primary Fire’s damage ramps up 20% faster

Developer Comments: This will allow Symmetra to more consistently reach peak damage output from her Photon Projector.




Fixed a bug that allowed Baptiste to gain ultimate charge by healing heroes after they were damaged by passing cars on Oasis


Fixed a bug where Seismic Slam didn’t pull in enemies as intended


Horizon Lunar Colony

Fixed a bug that caused the hanging tires near the first point to rotate a Self Destructing D.Va mech

User Interface

Fixed a bug where the destruction of Baptiste’s Immortality Field generator wouldn’t display on the kill feed