Overwatch PTR Patch Notes – March 19, 2020

Overwatch PTR Patch Notes – March 19, 2020

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.


Echo is an evolutionary robot created by Dr. Mina Liao and programmed with a rapidly adapting artificial intelligence, versatile enough to fill multiple battlefield combat roles. Having joined up with the Overwatch team to defend Paris against the Null Sector incursion, Echo is seeing action as a full-fledged member of Overwatch for the first time. Echo fires three shots ( Tri-Shot ) at once, in a triangle pattern. Echo fires a volley of Sticky Bombs that detonates after a delay. Echo uses Flight to surge forward quickly, then can fly freely to avoid danger or maneuver to a more strategic location. Using Focusing Beam , Echo channels a beam for a few seconds, dealing very high damage to targets with less than half health, including barriers. With Duplicate , Echo targets an enemy hero and clones them, gaining all of their abilities and potentially changing a team fight in an instant.


New Feature: Training Partner

Within the Practice Range, use the Training Partner Spawner to create a bot of any hero on which you can test your abilities.


  • Added a “Patch Notes” button on the main menu and within the options menu. Selecting this button will open a web browser with the latest available game updates




  • Improved the accuracy of Tracer’s blink movement such that Tracer will more likely end up where the crosshair is pointing

Developer Comments:

  • Tracer will now blink around and over obstacles more easily to move towards the crosshair location. For example, if you aim alongside the corner of a wall, Tracer will blink past the corner
  • Tracer cannot blink through a space where she otherwise cannot fit normally
  • Tracer cannot blink over an obstacle which she otherwise cannot jump over normally, with the jump originating from Tracer’s height at the start of the blink movement

We hope that these changes to Tracer’s blink will feel more responsive than before.



  • Fixed an issue preventing switching to the next hero when team spectating D.Va in Custom Games
  • Fixed an issue preventing Team FFA settings and some Hero settings from being pasted back into Custom Game Settings via copy-paste
  • Fixed a bug that could cause voice lines from opposing teams to be heard at Hero Select screens on certain maps
  • Fixed a bug where knockbacks were not working correctly if the target was moving down a ramp
  • Alt+Tab now will cancel saving a highlight, instead of causing problems with playback


Blizzard World

  • Fixed a bug that allowed players to stand in an unintended location between the first and second point


  • Fixed a bug that caused Sombra’s translocator to float when thrown in certain spots


  • Fixed a bug that could cause players can get stuck between the scooter and wall


  • Fixed a bug that could cause players to get stuck on some bushes


  • The capture area for the first capture point no longer extends outside of the visual capture boundary


  • Fixed a bug that could cause players to get stuck between a wall, plant, and tree



  • Fixed a bug where an already frozen enemy getting hit by Blizzard would cause the frozen visual effect to end too early


  • Fixed a bug that prevented Moira’s Fade icon from appearing disabled when she is stunned


  • Fixed an issue preventing Big Message and Small Message from displaying messages in Practice Range

yasss gawd make her a support tho


I thought Echo would have been a support tbh.

This seems interesting.


no mercy buffs sad :confused:


That’s pretty pog.


Now imagine Echo ulting as a Rein… oh no no no no

No buffs for Mercy, Baptiste, or Orisa?

el oh el


I love Echo, but am incredibly disappointed that she’s another damage hero when the support roster has been lacking for now over a year, as with ranks.

Will I play her? Yes, in fact I think she’ll quickly become my second dps hero outside after Symmetra as she’s a lot of fun. She definitely needs some changes (like a cooldown increase possibly on her flight and a reduction on the ult generation of her Duplication) but I think she’s quite balanced and fun to play.

Also sad that she won’t be on Experimental, so us console players will once again be left to wait until Blizzard decides to push her to live which, given their supposed faster patches could be anywhere between tomorrow and Soon™, could be weeks or maybe even months. I get it’s slightly more complicated to put a new hero on Experimental, but how it’s supposedly ‘impossible at this point’ is baffling.

Can’t wait to see her skins. Put them on the Ptr already.


No nerf to submachinecree? Pathetic


Buffs will probably come on the next experimental card. This makes it so the PTR patch and the feedback is primarily focused on Echo and nothing else.


Damage? Booooo. It’s 2-2-2 now, so we should be working toward even role distribution.


They should make the selected training partner always enter their seated emote.

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Goes a little way towards fixing the main misleading part of the training range: the bots have so little health, it’s really hard to get a good feel of what combination of abilities is most efficient, as you can never simulate what it’s like on a 200hp-average enemy.
Now you can, or see how much it takes to kill a Roadhog, etc etc


Still no changes for Junkrat, come on, he’s long overdue for a buff alongside Bastion.

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Echo is honestly pretty fun, but I wish she had been a support instead. I feel like there just arent enough supports or tanks to justify making more dps… especially if youre gonna ban out two healers in hero pools.
Also, I’m noticing a lot of problems with her medals/counters. It isnt counting deaths even after repeatedly dying in some instances, another time it pops up saying “13 player kill streak” after dying with only 3 elims having been counted.


So you cant deal with a McCree using Flash and Fan the Hammer?.. what about going against 2 of them? fun huh

its the cycle, we just had a tank and support before.

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I love Echo so far. Feels like I’m playing iron man.


nice super overpowered hero.