Overwatch PTR Patch Notes – Jan 23, 2020

Overwatch PTR Patch Notes – Jan 23, 2020

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

HERO UPDATES

Hanzo
Storm Arrows

  • Damage reduced from 70 to 60

McCree
General

  • Base health increased from 200 to 250

Peacekeeper (Primary Fire)

  • Recovery time increased from 0.42 to 0.5 seconds

Deadeye

  • Firing Deadeye no longer locks the player’s aim

Reaper
The Reaping (Passive)

  • Healing amount reduced from 40% to 30% of damage dealt

Orisa
Fusion Driver (Primary Fire)

  • Damage reduced from 11 to 9

Fortify

  • Cooldown increased from 8 to 10 seconds

Halt!

  • Snare duration reduced from 1 to 0.65 seconds

Sigma
Hyperspheres (Primary Fire)

  • Range reduced from 22 to 20 meters

Gravitic Flux

  • Can now be interrupted before targets begin falling
  • Impact slow duration reduced from 0.9 to 0.6 seconds

Accretion

  • Explosion damage reduced from 60 to 40

Baptiste
Biotic Launcher (Primary Fire)

  • Recovery time increased from 0.36 to 0.45 sec

Biotic Launcher (Secondary Fire)

  • Heal explosion reduced from 60 to 50
143 Likes

More nerfs to Baptiste… yay…

53 Likes

Baptiste noooooooooooooo

But in all seriousness

Big change all around for everyone , I home it’ll be enough to actually shake the meta

11 Likes

I feel you :cry: (20 char)

3 Likes

The healing value was the only thing I wish they didn’t touched …

But hey , if Mercy can make it work , my boy can make it work too !

8 Likes

sigh Mercy is single target only, Baptiste is aoe. Mercy can barely make it work.

This buff should be given to Symmetra, not McCree.

166 Likes

Not to mention he also has his shift heal AND his healing nades are a 6m AoE explosion which means he can heal multiple clumped up allies/tanks at once.

14 Likes

Well there’s an extreme nerf to the fire rate now. I think the health buff compensates well enough.

7 Likes

Someone tell me how Baptiste and Orsia are " oppressive" yet one shot Hanzo and sliding off the roof Doomfist are not?

It’s hard enough to be a tank main but the support class gets it worse everytime.

79 Likes

I know I know

I know I know …

But if they goal overall is to reduce healing on every support , I’m fine with that really
But don’t forget Ana eh .

4 Likes

Oh wow lots of nerfs. The hanzo one will be interesting.

5 Likes

the nerf hammer is heavy

but it’s kinda like giving all the other heroes a buff

light and dark cannot exist without each other :yin_yang:

6 Likes

And nothing for Sym…

75 Likes

Thank you Josh for posting! Love seeing a lot of updates from the team.

8 Likes

Forums malding over Baptiste nerfs incoming

20 Likes

YES YES YES!!! I love these changes!

The last culprit left to nerf is Mei but just these nerfs should help bring back dive, couldn’t be happier.

11 Likes

They just nerfed Hanzo’s storm arrows though which were melting other tanks, nerfed Orisa and Sigma so more tanks can be played like Winston Dva, AND nerfed Reaper’s life steal to make him less of a nuissance against tanks.

5 Likes

i would say this is a decent patch but i think bap needs a little more nerfs but good progress overall

3 Likes

McCree and Soldier are both human. Why would one have more HP than the other?

take away soilder’s biotic heal and give him 250 health also

9 Likes