Xtracrizby:
Cause at the end of the day, despite all the mismanagement, crappy balance, and parts of the community that seems determined to kill the IP, the games still fun.
thats cause when you really boil it down the biggest issue with the game is peoples inflexibility (and i say that in a general sense…not just a hero flexibility sense)…you only have as many options as you are willing to consider…
my top 20 needs list #1 from last year
1 - Increased Player Flexibility
THE BIGGEST ISSUE WITH OVERWATCH and its been that way since beginning…
in a nutshell, people have always shown a reluctance to actually play “Overwatch”…we all want to play “MY Overwatch” where only specific roles are played…only specific heroes are played…we dont want to see certain heroes played…we dont want to see specific comps being played (this includes how many of each role)…etc etc etc
Overwatch was never meant to be played that way and doing so creates all sorts of issues: balance is never right, metas stagnate, finding groups takes forever (queue times anyone?), toxicity is through the roof (we all love it when something isnt working and nobody does a damn thing to change it right?)…playing against people who are trying to maximize their experience (like say as a group) is a huge problem…its why RQ never really did what it was meant to do
etc etc etc…you can literally tie this one thing to just about every major issue with the game
Overwatch is a very fun game when people actually play Overwatch…but very few people are actually trying to do that…