Overwatch 2 Season Four brings a new hero, new skins, and new out-of-this world adventures!

season 4 - yet another update to the shop with little actual change for the game itself

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So they did nothing about Ana anti nade , did nothing about one shots , did nothing about leavers and throwers in comp , but somehow decided it was important to nerf Reinhardt and Sigma *. Its like they want people to stop playing .

*(Cassidy nerf I fully support)

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Well, should be hilarous if a Weaver pulls a Hog right after he gets a Hook, for those ridiculous 50m range Hook pulls :stuck_out_tongue:

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So every other old event came back but no archives… That pve announcement better be good.

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Pretty sure there won’t be any PvE announcement

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i think they mean when they finally release the PVE

They will never release PvE

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No news for sombra rework?

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Oh wow a Rein nerf-color me sooooooo surprised :roll_eyes: . Weaken the only honest tank in the game, sure why not but give Brig a 750 health shield.

Still maining him though. I’m good enough to offset the nerfs.

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You may notice some of our heroes’ loyalties through the space opera Premium Battle Pass Cosmetics. Will you play as Space Prince Lucio or Extraterrestrial Winston from the Watchers? Or will your sympathies lie with Infinite Ace D.Va or Seer Mercy from the Infinite Empire?

So we’re actually getting 4 themed skins in the battlepass? that’s great

I saw the trailer , I saw how big and wide the Brig barrier is now , and the notes mentioned Reinhardt is getting nerfed to reduce his ā€œlethalityā€
Feels like these two switching roles or something . It is going to be a wild season alright .

Everyone plays Lifeweaver, and each team will get a single B.O.B that call be pulled around the map using Life Grip to eliminate your enemies.

This actually sounds fun on paper.

and this non-canon map will be available for play in the Arcade for a limited time from April 25 to May 1.

I really expected it to have more finished look

Starwatch: Galactic Rescue is 4v4 game mode that takes place on a reworked Horizon Lunar Colony where Watchers will attack against the defending Infinite Empire. Assemble your team from select heroes to represent the Watchers and Infinite Empire and battle your way through new objectives (and surprises!)

is this just going to be 2cp mode?

Zeus Junker Queen and our other powerful deities are back, as Battle for Olympus makes its return for Overwatch 2 from May 23 through May 29.
Zeus Junker Queen will take on her powerful rivals once again in this explosive Free-For-All. You’ll also now be able to gather your friends and build a near-omnipotent team, as Battle for Olympus is now available as a Team Deathmatch ruleset too!

The mode universally hated by pretty much everyone. Why even bother?

Finally, we’re incredibly happy to bring our first-ever Pride event to Overwatch 2 starting June 1. We’ll have more to share later in the season, and we can’t wait to celebrate your friends, family, and who you are together in Overwatch 2!

I have a lot to say about this one but I won’t.

This season includes additional balance updates, including a reworked ultimate ability for Brigitte. First up, we are making small changes to Sigma, Reinhardt, and Cassidy focusing on pulling back their lethality a little bit.

Finally some rein nerfs

We’re reverting these changes, with a slight adjustment to how guardian angel works to keep her boosted jump under control.

Mercy needs major nerfs not just slight changes

Next up, we’re looking to address Brigitte’s ultimate ability

Who even asked for this?

We’ve made additional updates to improve the Competitive experience in Overwatch 2. Starting this season, you’ll no longer see a dip in your displayed tier and division as we remove seasonal decay.

Should have given better initiatives to climb. Now people will just stop playing after finishing placements.

Also, to help show how close you are to your opponents, the average skill rating of the match will now be displayed at the start of the game.

Not just average. Give us individual numbers so we can see when the game stacks and puts 1 good player and bunch of bad players vs a team of average ones.

No idea where to submit any feedback that will be seen by Blizzard but the clear Nzi influence of some of these skins is extremely disappointing to see, and especially for it to be announced and released during Passover. The Overwatch community has tons of Jewish players within that don’t need to be confronted with this type of imagery while playing their favorite game. It’s harmful and unnecessary. You can make ā€œbad guyā€ uniforms that aren’t reminiscent of Nzis.

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Endorsement level 2+ requirement for Comp When?

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So, no PvE content then. Can we just admit that part is dead?

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why are the arcade games always 3v3 or 4v4? would love for them to be 5v5 so it can be like a normal game with a twist. oh well

I hate to keep reminding people, but anyone that is getting themselves hyped for ā€˜pve’ is getting ahead of themselves.

As far as I’ve heard, we have zero details about what exactly Blizzard means by pve coming later this year. People seem to think its the pve that was shown off years ago by the previous dev team. That is incorrect as far as the new team has shown. That was an old version of OW2 that was scrapped. So things like hero progression, a campaign, hero missions, etc, all of that was from that old game. The only hero progression the current devs have talked about is how heroes progress in pvp.

This OW2 is a pvp game and this current dev team has only said that pve will be more like archive missions. I think it was early last year when they gave examples such as ā€˜wouldn’t it be cool to tour Torb’s warehouse and get some lore out of it?’

Now if anyone has evidence of the current devs recently saying anything about what their definition of pve is that is anything like the old OW2, then I’d love to see it. Otherwise, just temper your expectations and we will see later this year. Blizzard has far more pressing priorities this year than pve lol. We can see where they like to focus.

Oh and it’s pretty funny that they are already recycling the few ā€˜events’ they created for OW2. They couldn’t even create a new event, as simple as these events are, so here comes Zeus again.

The day they add M&K support to consoles is the day I stop playing overwatch

I can’t believe they still think the reward issue got solved with that measly 2000 credits they offer in the battlepass. Are they absolutely out of their minds? How can there be no reward changes at all? It’s all about event-skins, I unlocked the Roadhog event skin in a single day, I want GENERAL way to earn skins any day not just when Blizzard GRACIOUSLY offers ONE

MNK is a huge advantage, even over aim-assisted controller users. If they can get by using controllers, so can you.