Oh, you’re serious…
It isn’t fair for a team to suffer from something they can’t control
Oh, you’re serious…
It isn’t fair for a team to suffer from something they can’t control
I agree that this was the core foundation of this game
said core foundation was removed when 222 was added to the game
It isnt fair for a team to suffer to a one trick who happens to one trick the meta character…the water flows multiple ways…youre serious?
People can’t control whether they have a one trick or not. It is not fair for a team to be at a severe advantage just because they got bad rng
It isnt, so how would you address me getting bad rng by getting an afk player, these things happen, and we can not control them,also, have you not thought that one tricks getting their hero banned applies to BOTH teams, bro are you joking
Having a hero get banned that belongs to a OT would most likely be more common than getting an AFK person. Plus, at least the AFK person is kicked out of the match so it can restart or have a backfill.
A OT is only on one team…
Once again, if there is a OT on one team, their hero getting banned has equal effect on every team…I still can not understand how you do not get this
Just remember, the player who OT’s and happens to get their Hero Banned… that player put your team at a disadvantage, not the system.
Devs can only do so much to provide us all with fair quality opportunities to enjoy OW as they envisioned it and have modified it to ensure said enjoyment.
We’re still individually responsible for our choices and their consequences. So, if we don’t invest our time in multiple roles/heroes, we only have ourselves to blame when our limited hero pool gets countered or banned
It is not equal effect unless both teams have the same type of OT
Sure, but affects everyone on ladder, just like how everyone gets an even amount of OTs on a team throught out them playing ladder
This is far from being the only reason.
Do you know this game is based on a counter-hero system to win ?
How can one win if they’re missing an essential hero in a team composition while they enemy can access it ? Isn’t it unfair to you ?
What?
Teams aren’t exact mirrors with who they are against
Just because one team gets a Hanzo OTP doesn’t mean the other team has one as well
thats not the point, every player has experienced a similar amount OTs in their ladder experience thus making the Sr system fair in this example, that is ulitmately what this comes down to…SR… I am done arguing, you do not understand this, it is simple, part of me knows that bans are logically sound the other part also knows, but just merely WANTS their to bans
What evidence do you have to back up such an absurd claim?
Because I’m calling BS on this one.
Even if everyone had the exact same amount of OTs, that doesn’t make it OK.
The system itself is proof, it does this to balance out fairness, do you have any proof that bans would be bad because I am calling BS on that
Also, I can flex on support, but with all the reworks in supports and so few characters, I don’t think playing one character enough to not swap in 90% of situations is really that bad. That one hero works better for me than the other 6 in 90% of situations, and the only type I ever feel the need to swap is like, a speed boost lucio to get out of sight if a widow is destroying the team.
I’d be for hero bans if we had a choice of 15 tanks and 15 supports like we do for damage, but currently we have less than half of that
No it doesn’t, the system doesn’t take what heroes you play in regard to what matches it places you in.
Do you have proof that it doesnt? I am calling BS on that
And then role q happend and being flex outside of one role was killed.
Nice game i payed for !
If it did, then if you got a Hanzo OTP then the other team would always have one as well.
Plus, haven’t you ever had some take your main before?
Haven’t you ever seen the video with xQc getting 5 Ana mains on his team?