Orisa javelin is literally rocket punch the projectile

A spear with knock back is an ability tanks have in Ragnarok Online lol

Sounds like it’ll be a fun interaction between Orisa & Doom :slight_smile:

Her not being a turtle tank and being able to take people on with her gun & spears sounds great :smiling_face_with_three_hearts:

She protects with a state of the art offense and is made sturdy with Fortify. She will guard you :slight_smile:

Well Doom punch did rip off the charge kill icon

True. Although they both take aim, which is a precious skill lacking with some in this game.

I think Sojourns one shot is a charged up one. So will take some risk.

I just realized that Orisa with her rework is turning into a Bleach character called Nelliel Tu Odelschwanck

OW team, can you please make the hero that gets killed against the wall, have their ragdoll pinned to the wall by the javelin?

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Now

If only the Javelin spears multiple heroes at once :smiley:

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Omylord… you actually said this… :roll_eyes:

Being “skill-based” does not mean a mechanic is inherently balanced for good for a game…

You could see it as “sheer luck”.

I see it as my bad positioning.

TF2 does this with the Huntsman, there’s actually an achievement for it.

wait they decided to differentiate the types of CC? now if only they could subdivide the interrupts, snares and slows, from stuns and silences.

i’m really confused are the tanks “controllers” or are the supports the ones with cc?