Orbiting effect

How to make an effect orbit around a player?
(Im still learning workshop so i might not understand complicated things)

For the position of the effect, try something like:

Position Of(Event Player) + Direction From Angles(Total Time Elapsed * 60, 0)
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It works perfectly but how can i change the distance between effect and event player and how i can increase speed of orbiting?

I think you can test that by changing the numbers (the 60 and the 0) and see what’s different

Yes

position of(event player) + multiply(direction from angles(...), *distance*)

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Thank you very much <3

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