Continuing the discussion from :
I agree with this nerf. Genji wasn’t the issue with nanoblade, it was Ana.
I personally don’t think this was the correct buff, but it’s better than nothing
I agree with this as well. Sonic arrow felt pointless in some ways. Happy to see this buffed
Lúcio
- Sonic Amplifier
- Soundwave now counts towards Offensive Assists
Okayyyy??? This is just for a card
McCree
- Fan the Hammer
- Damage reduced from 55 to 50
- Deadeye
- Damage per second increased from 275 to 550 after locking onto targets for 2.5 seconds
Perfect middle ground here for McCree
Mei
- Endothermic Blaster
- Primary fire damage increased from 2.25 to 2.75 (45 to 55 damage per second)
- Ice Wall
- Health reduced from 500 to 400
Shifting her power from her wall to her primary fire. Awesome
Orisa
- Fusion Driver
- Movement speed penalty while firing reduced from 50% to 30%
Yay Orisa buff means roadhog buff!
Pharah
- Rocket Launcher
- Minimum explosion damage increased from 16.25 to 20
Meh. Have fun with Pharmercy meta again, console players
Soldier: 76
- Pulse Rifle
- Damage increased from 19 to 20
- Sprint
- Delay before you can fire the weapon after using Sprint reduced from .5 to .3 seconds
- Tactical Visor
- Can target RIP-Tire and Immortality Field
Season 3 meta anyone?
Sombra
- Hack
- Cooldown is reduced by half when hacking a health pack
Buff a hero that’s already good? Why? Sombra is already really good right now.
Torbjörn
- Base health increased by 50 armor (250 maximum health)
- Overload
- Armor gain reduced from 150 to 100
This buff is okay I guess
Widowmaker
- Infra-Sight
- Reveals enemy health bars
- Now canceled on death
Now there is more risk to ulting!
Wrecking Ball
- Adaptive Shield
- No longer cancels Roll mode
Read my opinion on Sombra’s change. Same thing applies here