Just switch to goats lol. With that said I dont miss this mode. Played my placements just for the heck of it. But the whole experience was a good reminder why 2-2-2 is the better mode ^_^.
Agree 222 is just more strategic overall, open que can be fun but I feel as though thereâs always the team that refuses to play anything but dps while the other team runs straight cancer with Orissa, rein, sigma, moira, brig, mercy
Meh. I stopped playing, but when I did every single match 1 or 2 people would go âeveryone play goatsâ and it literally never happened. And this is with me playing Rein 90% of the time.
Most of the time weâd get REALLY stupid comps of like 1-2-3 or 2-3-1âŚwhich are just not fun at all.
what do you do if one or more of your team dont want to play those characters?
how do you get this information to those with comms disabled?
since GOATS isnt just having those characters, how do you teach your teammates how to play it?
etc etc etc
âŚand yet somehow the 222 team isnt the winner - ez or not - in every single case. This tells me 222 isnt innately better than other team compositions.
open q is basically quickplay so treat it as such. Play whoever tf you want, adapt if necessary, and have fun. If they go goats, then ya you might have to go goats, but when someone asks to play goats, I will definitely troll them all game by not going goats. You canât be serious in open q or you will get out trolled.
Personally I love 2-2-2 Role-Queue comp because of its consistency.
But 2-2-2 isnât THE BEST comp, itâs the most robust comp.
The best comp is GOATs. It was already proven into the ground for like a year.
The alternatives are triple DPS with a single tank and 2 supports, Quad tank Two supports.
Some of the âbetterâ meme comps you kinda just have to outplay your opponent.
For comp Overwatch, role queue should be enforced until like masters or something. Then open it up to open queue. Then again, since nobody wants to communicate anyways, maybe meme comps are just betterâŚ
Youâre right non 2-2-2 compositions can beat 2-2-2 compositions, but thatâs not why 2-2-2 was implemented. It wasnt implemented because itâs the best composition. It was implemented because itâs the most balanced composition and it works specifically when you pit 2-2-2 vs 2-2-2. People in open Q fail to form compositions that make sense, instead just selfishly picking heroes they want regardless if it makes sense or is whatâs needed. Ignorance is the problem.
Welcome to a problem that still exists in role queue except is now even more common because now everyone has the mentality that swapping or adapting their play style is ânot my job/problemâ, only to proceed to berate their team for not picking exactly what they want them to.
Itâs a fresh coat of paint on the same ridiculous problem. Instead of 4-5 damage characters you now have two damage characters, a Moira who forgot what healing is, a reddit Lucio, a hog who would rather be playing damage but the tank queue was 2 minutes and a ball who didnât join voice. The major difference is now you are stuck with what options you get in tank and support, doesnât matter if you have someone on a damaged character who is willing to swap to remedy the situation, theyâre stuck with what they have.
Is what I described not happening every match? Sure but neither did the âoh my god 6 dps comp!â People love to scream about. It only ever really happened when things got desperate in stomps/stalls or in games that were lost anyway.
I do see where youâre coming from but in my experience itâs way more common to get 5 dps and a tank or maybe one healer if youâre lucky in open Q than what your describing happening in role Q. It does happen but much less so than the issues in open Q. I hover around high gold to low platinum. Iâve had way more fun in role Q. When open Q is good itâs real real good. But ultimately it comes down to people making good decisions in game and unfortunately they dont do that often
It doesnât even need to be as bad as I described. Too many people think that role queue solved any and all problems for cooperation and composition just by existing when in reality it made people less cooperative and more likely to blame whatever hero or role on their team is the scapegoat of choice.