I get this feeling. It’s understandable that folks want information right now.
To provide some insight as to our processes; any announcement or news that we share is heavily coordinated, highly scrutinized, and meticulously planned before it ever sees the light of day. There are several stakeholders at every step of the process that need alignment and to have their feedback both listened too and considered. Major announcements are even more complicated, sometimes needing approval from all the way up the chain.
By the time we’re ready to announce something to the broader community (let alone preview it with our trusted content creators), months of work and the efforts of many teams are represented in the final product.
When we use phrases like “throughout the year” it’s intentionally ambiguous as we’re not at a place where we’re ready to communicate firm schedules. I know that’s not the most satisfying thing to hear as a player. In this particular case, we anticipated conversation around this topic and believed it better to provide some additional context.
The community team is never going to be allowed to make huge announcements like whatever it is that got the content creators excited. I don’t know why the team hasn’t revealed anything of that yet but I expect they will soon. In the meantime there’s no point complaining to Andy about it.
I do not feel they should have shown the 2 Legendaries before the event if there was only 2.
It’s bad enough no heads up that we only getting two, yet also spoilt any surprise.
To manage expectations, you should never be looking at blue posts (from CMs) on these forums for major announcements. The community team is here to facilitate conversation and provide additional granularity whenever possible
Should go without saying, but no leaks from us either. I have a family to support.
I appreciate the response, and I know absolutely none of this is on you or reflects on you as a CM, but at a certain point someone above your pay grade has to understand that this staggered approach to communication is not working and that the constant lack of real concrete communication and promises of more information at an ambiguous far-off date is probably the number one thing fermenting distrust and agitation in the community right now.
If we had gotten an articulated response to “WHY” we are getting fewer skins with full context for the opportunity we’re getting in exchange, I doubt anyone would be that upset. But we’re just left to do nothing more than cynically speculate in bad faith about how we’re not even getting the bare minimum anymore.
In another post, I made mention that we want to focus on letting our work speak for itself this year. Not much more I can say aside from this feedback has been communicated to the team, and I personally feel it was well received.
I think Jodie will write the official blog post of the dev process of this year event but you can hear Marcy (tech artist) for the korean explanation on the Mercy one
Andy, there is no real excuse for the team doing the bare minimum really. Unless you guys plan to tell us in a few weeks’ time that we will be playing OW2 this entire year may as well be a waste of time for you guys and the community both. To say we are disappointed and frustrated would be the understatement of the past 2-3 years at this point and I am certainly no doomer.
I want to believe that in a few weeks you guys are gonna tell us OW2 is coming this year. But it’s hard to hold onto this belief.
That’s a lot of communication with this game I feel like. News article not direct. Likes whenever we found out 2 was delayed it wasn’t cause they told us, it’s cause we saw it in the investor earnings report.