It’s my opinion that high-skill heroes should be the niche heroes. It’s called specialisation. Low skill = generalist, high-skill = specialised. That’s what actually makes sense.
How does it make sense if such a hard to play hero finds less application than an easy hero? What is the point of putting 10 time the efforts into learning hard heroes if they are niche? The game has to have a good and healthy ratio of high risk/high reward.
Ever heard the phrase jack of all trades master of none? It takes skill and training to be a specialist. You can’t finish school and get a job as a professional bomb-diffuser. You can get a job as a manual labourer though. Which is more niche, more specialised and takes more skill?
She’s such an easy target to dive, she would be the first to die. What is she going to do, run away? Sustain through focus fire with 8 HPS? Win a 1v6 with near the lowest DPS in the game?
And which job pay you more for your efforts? High effort/high reward right?
Sure. That doesn’t really validate your argument though.
In doing so, shell be back to the paladin motif so im happy with it
It all comes down to engage with the team (your tanks most likely) and not be a solo one man army who 1v1s everything close range.
Its a healthy change
Between a Zen and a Brig who got dove, who do you think will go down faster?
Zen needs additional resources from his team to help him stay alive, Brig needs additional resources from the enemy to take her down, that is a big difference.
Brig will need additional resources from her team to stay alive too. 8 HPS and a 200 health barrier won’t keep her alive through a dive. Zen is the weakest link in dive which is why he’s one of the first targets, so you’re only proving my point. The difference is Zen’s utility is high enough to make him valuable despite this weakness, while Brig’s isn’t. Just healing from range won’t be good enough as such a weak link in the comp.
Or just revert the shield nerfs. She’d be okay, but so much of anything she does depends on that shield being as strong as it is.
Okay, then let me rephrase it. Hard to play heroes bring with them specialized and unique utilities. It turns out these specialized utilities are highly desirable in high rank, hence high skill heroes are more meta in high bracket.
The professional bomb diffuser specialist can still do the manual labor too, if the situation calls for it. So which one is more desirable and worth having in the team?
So you’re saying lower skill heroes should be irrelevant. If high skill heroes can do generalist roles just as easily as low skill heroes, while having the extra utility of specialisation, then what would be the point of the lower skill heroes?
No, my point is Brig requires more resources from the enemy to take her down, all while she still provides AOE heal for her team at the same time she occupies at least 2 of the divers.
Zen doesn’t even have that 200 hp shield and self heal through combat and will go down really fast unless your team spend half of the resource to keep him alive.
On the other hand, Zen provides long range fire power for aggression play, so you switch between Zen and Brig depends on situation.
okay bud
Brigitte can literally only do that against the worst players in the game. Not the hero’s fault.
For players who can’t play high skill demanding heroes.
Currently if your aim is not good enough to play widow, switching to soldier can help you contribute more for your team. Or if Ana can’t hit enough shots, switch to Moira.
High skill heroes are not with their own glaring weaknesses, if they are not up to the task and got heavily countered, fall back to less demanding heroes.
Everything seems good on paper, but the true colord shows only when it comes to life.
So you’re saying high skill heroes should be specialised while low skill heroes should be generalised. That’s what I said in the first place.
Yes, I’m trying to agree with you and trying to find the middle ground for our arguments.