Still good, heals enough to where your ult won’t get wasted, and if you hit at least 1 heal afterward they will be fine. They prolly did it to nerf tanks indirectly because of goats.
Yeah it’s strange seeing changes that actually look like they were thought about. Instead of the usual wearing a blindfold dart board buffs/nerfs and sledgehammer nerfs. Don’t know what happened to the balance team but it needs to keep happening.
I agree. The only characters this affects are heroes with over 250hp, which off the top of my head are only tanks and Torb when he pops Overload.
Probably not- he’s a great main healer but his field has counterplay to it. Not to mention the long cooldowns, the aim required, or the fact that there’s at least 3 weeks of PTR changes before he hits live, and another 2 weeks before he’s in comp.