Having to wait and watch as your target escape when any other flanker could’ve immediately gone in and gotten the kill literally, by definition, makes it far more risky and random than Genji or Tracer by a mile. You’re delusional if you disagree with objective fact, sorry.
Quick play. You can also see questron’s stream for more info. Better question, why are you getting out of stealth in one second if you don’t have to so you have to wait 5 seconds?
Those other players can shoot through cover?
Giving Sombra 250 HP is the first step. Invisibility is not nearly as good a defensive as something like Deflect and Genji still gets 250 HP.
You say this as though it gives Sombra an advantage over Tracer. Let’s be very clear—Sombra in her current state is in no way better than Tracer. Even at her apex Sombra was weaker than Tracer. You’re just transparently looking for things to justify her current state.
Habit, efficiency, uptime, and desire to not drop out an active team fight for 6 seconds just because I need to use TL.
TL has TON of uses, it WAS Sombra. It’s her everything, it’s: rollouts, mobility, evasion, iframes, self-cleanse, highground access, and escape. It is what makes Sombra’s kit function… or at least it was. Now it’s just a “stealth button” that using it for any reason midfight means you either sit watching for 5 seconds or you get jumped and die.
Like I guess this is fine in the chaos of Btonze/QP lobbies, but sitting out a half dozen seconds of an actively engaged team fight is throwing in the bulk of ranked elos, and using TL then immediately leaving stealth to help out(such as repositioning or grabbing high ground) will get you jumped and killed immediately.
lol ok don’t rank shame me. I sighted a streamer playing in high masters and you’re essentially admitting you are using it wrong because you’re unwilling to adjust your habits.
Trust me, try emp from stealth it is essentially guaranteed
I remember back in the day, during Sombra GOATs, a lot of Brigitte or Cassidy players would try to stun her out of invisibility to cancel EMP. Those were among the only hype plays during that era.
Why should sombra be better than tracer? She(sombra) is an easier and much more forgiving hero.
Why should sombra have an advantage over tracer or genji? Do you think sombra isn’t the easiest flanker or something? Like, assuming no error in play, of course genji and tracer will be better. Add human error to the mix and yeah, sombra’s consistency makes her a good pick and better in the hands of many players.
Crazy idea. What if when Sombra takes damage in stealth she drops out so it has counter play, but then we keep it’s cooldown at 6 seconds. Maybe we could give stealth the 40% of remaining duration as cooldown refund for manually canceling it that questron suggested, and or more movement speed to compensate if that’s to much of a nerf.
It wasn’t rank shaming because you said you don’t play Comp, I was just saying that QP and mid/upper ranked Comp are entirely different games, and what you can get away with in QP won’t often work in Comp.
She’s not anywhere near as good as she has been in the past, and the new play style you need to play to get the most out of her now is pretty boring. Sure you can put up good numbers with her, but that’s all she’s got now.
Ok this is clearly more personal for you. Sombra should have a place that genji and tracer don’t. Thats called hero design. Things being about how easy someone is(which like, it’s easy to get value out of tracer and genji too, just saying) is a dumb argument.
Once again I sited a streamer, heck most of the big name ones that still play do. So being like “this never works if you’re not playing bots” is dumb. Which btw was your point don’t backtrack now
She shouldn’t play like any other hero whatsoever. She should be completely unique. That’s what Overwatch 1 Sombra was. And OW1 sombra was not an easy hero. She required the most gamesense in the entire game of any hero
This iteration of sombra is the opposite of that.
Nobody is backtracking, just clarifying that my statement wasn’t intended as rank shaming, jesus you’re hostile.
My point, that I stand by, is that regularly leaving stealth early against a comp with ANY mobility is suicide, unless they’re just completely and utterly ignoring you.
Your point was…
My point was that the cooldown should never be five seconds. Leaving early does not mean leaving literally immediately.
She doesn’t play like any other flanker at all. She plays like sombra, if sombra was always a legitimate flanker hero.
She absolutely did not require the most game sense lol. That’s wild.
…and my original point was the inability to use TL for repositioning, iframes, cleanse, evasion and to chase is a huge hit to Sombra’s options and gameplay potential. If you have to stay in stealth for any amount of time that you otherwise wouldn’t before, it’s taking her out of the fight and increasing downtime.
You throw the translocator to a place where you can run to the spot you want to go rather than going to it directly.
Not being able to be shot out of stealth is a huge advantage. The amount of clunk removed by not having a mini stun for taking 1 damage because of a reaper pellet across the map is a big advantage. You can still pick your engagement. And you shouldn’t die before it comes back.
…so stay in stealth? Correct, it just sucks.
For two to three seconds my friend.